Machine Learning Engineer

1 Month ago • All levels • Research & Development

Job Summary

Job Description

As a Machine Learning Engineer at Hello Games, you will play a crucial role in developing cutting-edge features for their games, utilizing machine learning to generate game worlds. Responsibilities include driving the design and iteration of new features, leveraging machine learning libraries like PyTorch, and working with generative diffusion models and VAEs. You will collaborate with a team, prioritize your workload, and adapt to changing circumstances. The ideal candidate possesses strong software engineering skills, deep knowledge of modern generative models, and excellent communication abilities. The role requires a demonstrated ability to work independently and deliver results, contributing to the development of innovative and engaging games for millions of players.
Must have:
  • Strong software engineering skills
  • Machine learning experience (PyTorch)
  • Deep knowledge of generative diffusion models & VAEs
  • Self-directed, drive work to completion
  • Strong communication & teamwork skills

Job Details

Machine Learning Engineer

As a software engineer at Hello Games, you’ll play a key role in developing innovative, meaningful and technically exciting games enjoyed by a diverse audience of millions. We’re always looking for great engineers to join our team and help us build something new and surprising. You should have familiarity with all phases of game development, be self-directed, and enjoy the craft of making games.

Responsibilities

  • Driving new and existing cutting edge features that utilise Machine Learning to generate worlds.
  • Contribute to a humble, empathetic and ambitious development team.
  • Drive the design and iteration of new features, making good use of feedback from those around you.
  • Work well with others, be self-directed, and prioritise your own workload.

Qualifications

  • Strong software engineering skills.
  • Machine learning engineering experience, using modern libraries such as PyTorch.
  • Deep knowledge of modern generative diffusion models and VAEs.
  • Demonstrated ability to self-direct, and drive work to completion.
  • Strong communication skills, and the ability to work closely with a team of peers.
  • Able work autonomously, identifying key priorities.
  • Flexible and able to adapt to changing circumstances.

As a software engineer at Hello Games, you’ll play a key role in developing innovative, meaningful and technically exciting games enjoyed by a diverse audience of millions. We’re always looking for great engineers to join our team and help us build something new and surprising. You should have familiarity with all phases of game development, be self-directed, and enjoy the craft of making games.

Responsibilities

  • Driving new and existing cutting edge features that utilise Machine Learning to generate worlds.
  • Contribute to a humble, empathetic and ambitious development team.
  • Drive the design and iteration of new features, making good use of feedback from those around you.
  • Work well with others, be self-directed, and prioritise your own workload.

Qualifications

  • Strong software engineering skills.
  • Machine learning engineering experience, using modern libraries such as PyTorch.
  • Deep knowledge of modern generative diffusion models and VAEs.
  • Demonstrated ability to self-direct, and drive work to completion.
  • Strong communication skills, and the ability to work closely with a team of peers.
  • Able work autonomously, identifying key priorities.
  • Flexible and able to adapt to changing circumstances.

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About The Company

We are Hello Games, and we make games. Hello!

We’re a video game development studio and publisher based in Guildford and Cambridge in the UK, and are proudly independent. We are the creators of the multi-award winning Joe Danger games, the huge and evolving No Man’s Sky and a recently announced side project The Last Campfire and when we’re not doing that, we’re probably working on something new.

Team

The people of Hello Games are a varied bunch, but there’s a few things they have in common. Generally they’re humble, they have potential, and the grit to try to do their best work here.

Our team is everything, so if you think you fit, then we are always hiring.

History

We believe that small talented teams can achieve great things. As a team of four in a tiny room above a tile shop, we created the multi million selling Joe Danger. As a dozen developers in a leaking shed, we borrowed our neighbour’s internet and created one of the biggest selling new IPs in video games – No Man’s Sky.

The success of No Man’s Sky has given us a nice office and a whole bunch more freedom to expand creatively. These days we try to join the stability and quality of AAA development with the freedom and creativity of an independent studio. We are excited to bring new games that wouldn’t exist otherwise into the world.

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