Manufacturing Engineer (Bilingual Japanese)

2 Months ago • 3 Years +

About the job

SummaryBy Outscal

Manufacturing Engineer with 3+ years of experience, fluent in Japanese & English, proficient in packaging & production testing, familiar with high-volume production.

Nintendo of America Inc.

The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold billions of video games and hundreds of millions of hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™, and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Americas. For more information about Nintendo, please visit the company’s website at http://www.nintendo.com.

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES:

  • Provides technical or mechanical support to internal and external teams to ensure products are manufactured/packaged accordance with specifications.

  • Conducts production part performance evaluations following internal and industrial test standards. Provides engineering solutions based on test result analysis.

  • Supports the creation of part specifications and packaging/production specifications.

  • Performs root cause analysis in response to nonconformance. Designs corrective actions and solutions to reduce defects with minimal cost.

  • Designs, tests and implements tools to support production operations.

  • Supports Nintendo of America Inc. (NOA) Corrective Action Request (CAR) initiatives.

  • Creates engineering documents specifying requirements for packaging, assembly, and quality control of retail finished goods.

  • Models, builds, tests, and refines jigs and tools used by production, refurb/reman/repair, and service teams.

  • Provides input and recommendations for design validation testing to qualify new components and packaging materials.

  • Perform evaluation of hardware accessories to determine compliance with necessary Nintendo guidelines and related regulations.

  • May rely on experience with fabrication processes, equipment, and materials to tailor designs to achieve the most practical balance of quality, speed, and cost.

  • Creates engineering documents specifying requirements for packaging, assembly, and quality control of retail finished goods.

  • Coordinates joint projects with Nintendo Company Limited (NCL) engineering teams to support production and supply chain related projects.

  • Point of contact for NCL teams developing shipping packaging and palletization configurations that meet NOA requirements.

  • Facilitates Japanese/English communication to ensure accurate and efficient exchange of technical information over a variety of subject scope.

SUMMARY OF REQUIREMENTS:

  • 3 or more years of related engineering experience.

  • Operational and theoretical knowledge of environmental, vibration, compression and impact stress testing methodologies.

  • Experience in high-volume automated and manual production environments (Familiarity with MES).

  • In-depth knowledge of packaging materials and associated performance testing protocols (Nintendo Standards, ISTA).

  • Strong background in part/component and assembly design, design for manufacturability (DFM), design for assembly (DFA), functional dimensioning, geometric tolerancing, and creating data sets that fully define manufacturing requirements and critical qualit

  • Ability to communicate in fluent verbal and written Japanese and English.

  • Bachelor of Science in Mechanical Engineering, Manufacturing Engineering or equivalent.

  • ASQ Certified Quality Engineer certification preferred.

  • Valid passport required.

  • Japanese Language Proficiency Test (JLPT) N1 certification or equivalent capability.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.

This position includes a base salary range of $89,000 - $142,500 annually, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off. Please see our Benefits & Perks page for more benefits information.

$89.0K - $142.5K/yr (Outscal est.)
$115.8K/yr avg.
Redmond, Washington, United States

About The Company

Nintendo's mission is to put smiles on the faces of everyone we touch. We do so by creating new surprises for people across the world to enjoy together. We've forged our own path since 1889, when we began making hanafuda playing cards in Kyoto, Japan. Today, we’re fortunate to be able to share our characters, ideas and worlds through the medium of video games and the entertainment industry.


Nintendo of America, established in 1980 and based in Redmond, Washington, is a wholly owned subsidiary of Nintendo Co., Ltd. We are committed to delivering best-in-class products and services to our customers and to investing in the well-being of our employees as part of the global Nintendo family.


For more information about Nintendo please visit www.nintendo.com.

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