Manufacturing Engineer II

2 Months ago • 3-5 Years • Manufacturing • Quality Assurance • $89,000 PA - $142,500 PA

Job Summary

Job Description

The Manufacturing Engineer II at Nintendo of America supports product development documentation, including assembly and packaging of retail goods. They review partner quality systems for safety and compliance, provide technical support to internal/external teams, conduct production part performance evaluations, and perform root cause analysis for non-conformances. The role includes designing corrective actions, developing production support tools, managing corrective action requests (CARs), and providing input for design validation testing. Experience with fabrication processes, materials, and testing methodologies is crucial. The ideal candidate will have a strong understanding of packaging materials and testing protocols (Nintendo Standards, ISTA).
Must have:
  • 3+ years of related engineering experience
  • ISO-9001 environment experience
  • Product specification to production phase experience
  • Knowledge of environmental, vibration, and impact testing
  • In-depth knowledge of packaging materials and testing protocols
  • Bachelor's degree in Mechanical or Manufacturing Engineering
Good to have:
  • ASQ Certified Quality Engineer certification
  • Experience with fabrication processes, equipment, and materials
Perks:
  • Semi-annual discretionary performance bonus
  • Comprehensive benefits package (medical, dental, vision, 401k, paid time off)

Job Details

Nintendo of America Inc.

About Nintendo of America: From the launch of the Nintendo Entertainment System™ more than 30 years ago, Nintendo’s mission has been to create smiles through unique entertainment experiences. Here at Nintendo of America Inc., we deliver on this mission by partnering closely with Nintendo Co., Ltd., to bring Nintendo’s iconic and cherished franchises including Mario™, Donkey Kong™, The Legend of Zelda™, Metroid™, Animal Crossing™, Pikmin™ and Splatoon™ across the Americas through our video games, hardware systems, and collaborations with partners on a range of other entertainment initiatives like feature films and theme parks.

Based in Redmond, Wash., Nintendo of America serves as headquarters for Nintendo’s operations in the Americas. We are an equal opportunity employer offering a welcoming and inclusive environment in service to one another, our products, and the diverse consumers and communities we call home. For more information about Nintendo, please visit the company’s website at https://www.nintendo.com/.

DESCRIPTION OF DUTIES:

  • Supports the development of documents defining product, product assembly, and packaging of retail finished goods.

  • Review capability of partner quality management system to assess product safety, compliance and quality risks.

  • Provides technical or mechanical support to internal and external teams to ensure products are manufactured and packaged in accordance to specifications.

  • Conducts production part performance evaluations following internal and industrial test standards. Provides engineering solutions based on test result analysis.

  • Performs root cause analysis in response to nonconformance. Designs corrective actions and solutions to reduce defects with minimal cost.

  • Designs, tests and implements tools to support production operations.

  • Supports management of Nintendo of America Inc. (NOA) Corrective Action Request (CAR) initiatives.

  • Provides input and recommendations for design validation testing to qualify new components and packaging materials.

  • May rely on experience with fabrication processes, equipment, and materials to tailor designs to achieve the most practical balance of quality, speed, and cost.

SUMMARY OF REQUIREMENTS:

  • 3 or more years of related engineering experience.

  • Working experience within an ISO-9001 environment preferred.

  • Working experience with exposure from product specification through to production phase preferred.

  • Operational and theoretical knowledge of environmental, vibration, compression and impact stress testing methodologies preferred.

  • In-depth knowledge of packaging materials and associated performance testing protocols (Nintendo Standards, ISTA).

  • Bachelor of Science in Mechanical Engineering, Manufacturing Engineering or equivalent.

  • ASQ Certified Quality Engineer certification preferred.

  • Valid passport required.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.

This position includes a base salary range of $89,000 - $142,500 annually, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off. Please see our Benefits & Perks page for more benefits information.

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About The Company

Nintendo's mission is to put smiles on the faces of everyone we touch. We do so by creating new surprises for people across the world to enjoy together. We've forged our own path since 1889, when we began making hanafuda playing cards in Kyoto, Japan. Today, we’re fortunate to be able to share our characters, ideas and worlds through the medium of video games and the entertainment industry.


Nintendo of America, established in 1980 and based in Redmond, Washington, is a wholly owned subsidiary of Nintendo Co., Ltd. We are committed to delivering best-in-class products and services to our customers and to investing in the well-being of our employees as part of the global Nintendo family.


For more information about Nintendo please visit www.nintendo.com.

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