As a Material Artist at Virtuos (VOLMI Studio), you will lead material creation, ensuring high quality from artistic and technical standpoints. You'll collaborate with clients, mentor junior artists, and maintain material documentation. Responsibilities include creating tileable textures in Substance Designer, designing materials in Unreal Engine, implementing and fine-tuning materials, and assisting junior artists. Strong communication and collaboration with the Art Director, Producer, and Lead Artist are crucial. You will work closely with clients to meet asset quality expectations and contribute to high-end gaming content across various platforms.
Good To Have:- Traditional modeling skills
- Shader optimization knowledge (UE5)
- Substance Painter experience
- Art degree
Must Have:- Expert in Substance Designer
- Unreal Engine 5 experience
- PBR workflow understanding
- Tiled texture creation
- Layered Materials workflow
- Client communication skills
Perks:- Medical insurance
- Remote work option
- Flexible schedule
- Professional development opportunities
- International collaboration
- Modern office in Kyiv