Who We Are
Second Dinner is an award-winning independent game development studio full of game-makers who are driven to create fun game experiences for players all over the world. Our flagship game, MARVEL SNAP, has earned multiple accolades, including Mobile Game of the Year Awards (Game Awards, DICE), Best Strategy Game (IGN), and the Apple Design Award for Innovation!
Second Dinner is a remote-first studio, so while we are headquartered in Irvine, California, most of our team is fully remote across the United States. We want the most talented teammates wherever they call home. A diverse team with varied perspectives makes us a better company and will help us make better games. If you can bring something new to the table and expand our point of view, that's a huge upside.
Our Production Team
The Production Team at Second Dinner has two key goals: continue to deliver an awesome gaming experience through MARVEL SNAP, and develop one of the best Production teams in the industry. We care deeply about making great games with great people.
In order to support the wider game team in doing the work they love, we proactively remove roadblocks, facilitate alignment across departments, and keep our priorities in check. We actively work to create best practices that allow for sustainable game development. This includes managing project scope to mitigate any need for overtime, and ensuring team members are able to leverage their expertise and interests while also having ample opportunities to challenge themselves as they grow as individuals.
Your Role
You will report to the Associate Director of Production. Your primary responsibility as mid-level producer is to partner with Design, Gameplay (Engineering), and Content (LiveOps) teams, as well as with the wider Production group. You will own facilitating the development of relevant deliverables, communicating goals and managing capacity for our Gameplay and Design teams, and staying tapped into the efforts of other teams across the project. If you love crafting world-class game experiences and collaborating with extraordinarily talented cross-functional teams, please APPLY!
What You’ll Do:
Oversee end-to-end development and delivery of gameplay features and live content
Create and communicate development plans and project schedules
Support other team members in the planning and execution of tasks
Drive the completion of goals and facilitate communication, organization, and accountability across the team
Ensure the team works at a sustainable pace and continuously improves
Tactical Production responsibilities - including but not limited to: task tracking, bug assignment, running ceremonies (planning, demos, retros, etc.), running meetings
Champion the project vision to the team
Play MARVEL SNAP!
What You’ll Need:
Experience supporting a live game or live service as a mid-level producer
An abundance of empathy and willingness to support fellow team members
Ability to align with and manage expectations for a diverse group of stakeholders
Excellent and adaptable communication skills - in person, over Zoom (or similar video conference apps), and written (JIRA, Slack, Confluence, etc.)
Love for playing and making great games
Interest in card / strategy games
Regularly plays mobile games
Nice to Have But Not Necessary:
Experience working directly with Designers
Experience working directly with Engineers
Experience with feature development
Experience working in mobile games
Experience with Unity
The total compensation for this position includes a new hire offer base salary range of $120,000 - $160,000 USD + equity + comprehensive benefits + potential for discretionary performance bonuses.
Individual pay within this salary range may span multiple levels within the discipline and is determined by assessed job-related skills, experience, relevant education or training. It also factors in market demands and business needs. The disclosed range is not adjusted based on location and may be subject to change or modification based on business needs in the future. Your recruiter can answer any questions about new hire total compensation during the hiring process.
An overview of the benefits and perks at Second Dinner:
Medical, Dental, and Vision insurance plans with Second Dinner paying 100% of premiums for employees and 75% for dependents for many plans
401(k) contribution with no waiting period
16 weeks paid parental leave with no waiting period
Home office improvement bonus
Paid Vacation & Sick time
Up to 10 BetterHelp sessions covered each benefits plan year
Company Winter Holiday shutdown (Dec 25-Jan 1)
Company Summer Holiday shutdown (week of July 4)
Company Events - In-person Summer all-hands gathering, in-person holiday party, and virtual events throughout the year
We are an equal opportunity employer that places high value on diversity and inclusion. We do not discriminate on the basis of race, color, ancestry, national origin, religion, age, disability status, sex (including pregnancy), gender, gender identity, gender expression, sexual orientation, medical condition, genetic information, marital status, military status, or veteran status.
You must be eligible to work in the United States to be considered for this position.
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Second Dinner is an award-winning independent game development studio that is here to make the most fun games in the world. Not super fun games. Not SUPER DUPER fun games. We mean the MOST fun games. In fact, our game MARVEL SNAP has earned multiple Mobile Game of the Year Awards (Game Awards, DICE), Best Strategy Game (IGN), and the Apple Design Award for Innovation!
Second Dinner is a remote-first studio, so while we are headquartered in Irvine, California, most of our team is fully remote across the United States. We want the most talented teammates wherever they call home. A diverse team with varied perspectives makes us a better company and will help us make better games. If you can bring something new to the table and expand our point of view, that's a huge upside.
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