Mid-Level Automation QA Tester

2 Days ago • All levels

Job Summary

Job Description

As a Mid-Level Automation QA Tester, you will play a vital role in ensuring the quality of mobile games. Your responsibilities will include developing and maintaining automated test scripts using C# and implementing test automation frameworks for Unity-based games. You will execute manual and automated testing, create comprehensive test plans, and perform various types of testing like functional, exploratory, and performance testing. Identifying, documenting, and tracking bugs using industry-standard tools is also part of the job, along with collaborating with other teams to resolve issues and mentoring junior testers. This role requires you to debug and analyze logs using Unity debugging tools and verify game data integrity using database tools like MySQL.
Must have:
  • Develop automated test scripts for mobile games using C#.
  • Implement test automation frameworks for Unity-based games.
  • Execute manual and automated testing for quality releases.

Job Details

We're gearing up for something big - Monopoly World is going global! This is your chance to be part of an exciting, high-impact project that will reach players all around the world. 🌍

If you're looking for an opportunity to level up your career, work with an amazing team, and add a truly standout experience to your portfolio, this is it!

Come build something incredible with us! Check out our trailer and see what’s in store! 🚀🎥


Are you an experienced Automation QA Tester looking for a new challenge in the mobile game development industry? We are seeking a Mid-Level Automation QA Tester with basic C# and Unity knowledge to join our team and play a crucial role in ensuring the quality, functionality, and performance of our games. In this position, you will work closely with developers, designers, and production teams to automate testing processes, identify and resolve issues, and contribute to delivering top-notch gaming experiences.

      This role will report to the Head of Production. This is a full-time, in-office position based in the iconic railway station building in Krakow.

Key Responsibilities:

  • Develop and maintain automated test scripts for mobile games using C#.

  • Implement test automation frameworks for Unity-based games.

  • Execute manual and automated testing, ensuring high-quality releases.

  • Create, implement, and maintain comprehensive test plans and test cases.

  • Perform functional, exploratory, regression, usability, performance, and compatibility testing.

  • Identify, document, and track bugs using industry-standard tools.

  • Analyze game design specifications and provide feedback on potential issues.

  • Collaborate closely with developers, designers, and production teams to ensure smooth communication and efficient issue resolution.

  • Participate in risk assessment for new features and game updates.

  • Assist in mentoring junior testers and contribute to improving testing workflows.

  • Ensure adherence to QA best practices and help refine testing strategies.

  • Debug and analyze logs using Unity debugging tools.

  • Work with database tools (e.g., MySQL) to verify game data integrity.

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About The Company

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

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