Mid-Level Manual QA Tester

3 Weeks ago • All levels

Job Summary

Job Description

Join the team working on Monopoly World's global launch! This role involves developing and maintaining automated test scripts using C#, implementing test automation frameworks for Unity-based games, and executing both manual and automated testing to ensure high-quality releases. Key responsibilities include creating and maintaining test plans, performing various types of testing (functional, exploratory, regression, etc.), identifying and tracking bugs, collaborating with development teams, and assisting in mentoring junior testers. This is a full-time, in-office position.
Must have:
  • Develop and maintain automated test scripts for mobile games using C#.
  • Implement test automation frameworks for Unity-based games.
  • Execute manual and automated testing to ensure high quality.
  • Create and maintain comprehensive test plans and test cases.

Job Details

We're gearing up for something big - Monopoly World is going global! This is your chance to be part of an exciting, high-impact project that will reach players all around the world. 🌍

If you're looking for an opportunity to level up your career, work with an amazing team, and add a truly standout experience to your portfolio, this is it!

Come build something incredible with us! Check out our trailer and see what’s in store! 🚀🎥


Are you an experienced Automation QA Tester looking for a new challenge in the mobile game development industry? We are seeking Mid-Level Automation QA Tester with basic C# and Unity knowledge to join our team and play a crucial role in ensuring the quality, functionality, and performance of our games. In this position, you will work closely with developers, designers, and production teams to automate testing processes, identify and resolve issues, and contribute to delivering top-notch gaming experiences.

      This role will report to the Head of Production. This is a full-time, in-office position based in the iconic railway station building in Krakow.


Key Responsibilities:

  • Develop and maintain automated test scripts for mobile games using C#.

  • Implement test automation frameworks for Unity-based games.

  • Execute manual and automated testing, ensuring high-quality releases.

  • Create, implement, and maintain comprehensive test plans and test cases.

  • Perform functional, exploratory, regression, usability, performance, and compatibility testing.

  • Identify, document, and track bugs using industry-standard tools.

  • Analyze game design specifications and provide feedback on potential issues.

  • Collaborate closely with developers, designers, and production teams to ensure smooth communication and efficient issue resolution.

  • Participate in risk assessment for new features and game updates.

  • Assist in mentoring junior testers and contribute to improving testing workflows.

  • Ensure adherence to QA best practices and help refine testing strategies.

  • Debug and analyze logs using Unity debugging tools.

  • Work with database tools (e.g., MySQL) to verify game data integrity.

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About The Company

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

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