Mid-Level Manual QA Tester

2 Days ago • All levels

Job Summary

Job Description

The Mid-Level Manual QA Tester will be part of an exciting project, Monopoly World going global. The tester will work with the team to ensure the quality, functionality, and performance of the games. Responsibilities include developing and maintaining automated test scripts, implementing test automation frameworks for Unity-based games, executing manual and automated testing, creating and maintaining comprehensive test plans, performing various types of testing, identifying and tracking bugs, analyzing game design specifications, collaborating with different teams, participating in risk assessment, mentoring junior testers, ensuring adherence to QA best practices, debugging and analyzing logs, and working with database tools.
Must have:
  • Develop automated test scripts for mobile games.
  • Implement test automation frameworks for Unity games.
  • Execute manual and automated testing.
  • Create and maintain test plans and cases.
  • Perform functional, exploratory, and regression testing.
  • Identify and track bugs using industry-standard tools.
  • Analyze game design specifications.

Job Details

We're gearing up for something big - Monopoly World is going global! This is your chance to be part of an exciting, high-impact project that will reach players all around the world. 🌍

If you're looking for an opportunity to level up your career, work with an amazing team, and add a truly standout experience to your portfolio, this is it!

Come build something incredible with us! Check out our trailer and see what’s in store! 🚀🎥


Are you an experienced Automation QA Tester looking for a new challenge in the mobile game development industry? We are seeking Mid-Level Automation QA Tester with basic C# and Unity knowledge to join our team and play a crucial role in ensuring the quality, functionality, and performance of our games. In this position, you will work closely with developers, designers, and production teams to automate testing processes, identify and resolve issues, and contribute to delivering top-notch gaming experiences.

      This role will report to the Head of Production. This is a full-time, in-office position based in the iconic railway station building in Krakow.


Key Responsibilities:

  • Develop and maintain automated test scripts for mobile games using C#.

  • Implement test automation frameworks for Unity-based games.

  • Execute manual and automated testing, ensuring high-quality releases.

  • Create, implement, and maintain comprehensive test plans and test cases.

  • Perform functional, exploratory, regression, usability, performance, and compatibility testing.

  • Identify, document, and track bugs using industry-standard tools.

  • Analyze game design specifications and provide feedback on potential issues.

  • Collaborate closely with developers, designers, and production teams to ensure smooth communication and efficient issue resolution.

  • Participate in risk assessment for new features and game updates.

  • Assist in mentoring junior testers and contribute to improving testing workflows.

  • Ensure adherence to QA best practices and help refine testing strategies.

  • Debug and analyze logs using Unity debugging tools.

  • Work with database tools (e.g., MySQL) to verify game data integrity.

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About The Company

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

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