Mid-Level XR Developer

4 Months ago • 2-5 Years • $40,000 PA - $60,000 PA

Job Summary

Job Description

Breach is seeking a Mid-Level XR Developer to develop, program, and prototype for various XR platforms (headsets, handhelds, etc.). The role involves leading engineering discussions, participating in strategic planning, mentoring junior developers, and researching best practices. Responsibilities include developing games, apps, and XR experiences using Unity, Unreal Engine, WebXR, and other relevant technologies. The ideal candidate will have 2-5 years of professional experience and strong communication and problem-solving skills.
Must have:
  • 2-5 years XR development experience
  • Unity, Unreal Engine, WebXR experience
  • Strong communication & problem-solving skills
  • Mentoring and collaboration skills
Good to have:
  • Released game/app experience
  • 3D/XR development knowledge
  • UX/UI design sensibility
  • System architecture expertise
  • Mobile game development experience
  • Live ops experience
  • Rapid prototyping skills
Perks:
  • Collegial work environment
  • Waterfront offices
  • Flexible working hours
  • Additional sick leave
  • Personal development time
  • Organizational development
  • Personal spending budget
  • Daily lunch & snacks
  • XR Gamers Club

Job Details

Breach creates cutting-edge immersive experiences across all XR platforms (VR, AR, MR, XR). We are now looking for mid-level developers to join our team.

Headquartered in the tech-capital and university city of Trondheim, Norway, Breach is at the forefront of developing innovative projects, games, and applications for both internal ventures and global clients. Our dynamic team of 40-some talented professionals from 9 different countries is eager to welcome new senior developers who are passionate about pushing the boundaries of XR technology.

We are seeking a Mid-Level XR Developer who thrives on innovation and complex challenges. The ideal candidate brings a diverse skill set, extensive industry experience and fresh perspectives to the table.

Responsibilities

  • Development, programming and prototyping for headsets, handhelds and other XR platforms.

  • Lead and engage in creative engineering and problem-solving discussions

  • Participate in high-level strategic planning and decision-making processes

  • Mentor and support other developers, fostering a collaborative and growth-oriented team environment

  • Research and build upon current developments and best practices

Qualifications

  • 2-5 years of professional experience with developing games, apps and/or XR experiences

  • In-depth experience developing with several of the following: Unity, Unreal Engine, WebXR, Meta Quest, ARKit/RealityKit, Android, React, Typescript

  • Strong communication skills

  • Exceptional problem-solving abilities

  • Proven ability to to work with and mentor others in creative teams

Bonus points

  • Dev experience on successfully released games or applications

  • Strong familiarity with 3D/XR development and concepts

  • A sensibility for user experience and interaction design

  • System architecture know-how and experience

  • Experience with mobile games development

  • Live ops experience

  • Rapid prototyping skills

What we offer

  • A collegial work environment focused around our core values: creativity, empathy, growth, & responsibility

  • Nice and lively waterfront offices in downtown Trondheim

  • Flexible working hours, and additional sick leave hours

  • Time for personal development every week, and organizational development quarterly

  • Personal spending budget

  • Daily lunch & snacks

  • XR Gamers Club: access to the newest inventions at the office

Last call for applications: December 20th

Desired startup date: Winter 2025

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