Phantom Fx is seeking a Mid Rigging Artist to design and create rigs for characters, creatures, and props. Responsibilities include collaborating with animators and technical artists, troubleshooting rigging issues, optimizing rigs for performance, creating facial rigs and handling complex character rigs, and assisting in developing tools and scripts. The ideal candidate will have at least 3 years of professional rigging experience in animation, VFX, or game production, proficiency in 3D software, experience with skinning, weight painting, and deformation techniques, and scripting abilities (Python, MEL). Strong problem-solving skills, a team-oriented attitude, and the ability to meet deadlines are essential.