Middle UI/UX Designer

7 Minutes ago • 3 Years +
UI/UX Design

Job Description

Join Whimsy Games as a Middle UI/UX Designer to design intuitive, immersive interfaces, create prototypes and shape seamless player experiences across mobile and PC games. This role involves designing UX wireframes, creating visually appealing UI, developing interactive prototypes, maintaining a UI KIT, and ensuring adaptive design across devices. You will collaborate with game design and artists, document workflows, and estimate tasks.
Must Have:
  • Middle+ UI/UX Designer with 3+ years of experience in game interface design and development.
  • Proficiency in Figma: Expertise in creating wireframes, interactive prototypes, and UI designs.
  • Proficiency in Adobe Photoshop: Strong skills in designing and editing images for UI elements.
  • Experience with various game genres: familiarity with designing different types of mobile games.
  • UI KIT System Creation and Optimization: Experience in creating and optimizing UI KIT systems for consistency and ease of implementation.
  • Knowledge of Color Theory and Composition: Strong understanding of visual design principles and how to apply them in-game interfaces.
  • Good Estimation Skills: Ability to accurately estimate design tasks and meet deadlines.

Add these skills to join the top 1% applicants for this job

color-theory
unity
game-texts
composition
user-experience-ux
user-interface
prototyping
photoshop
figma
adobe-photoshop

DUTIES AND RESPONSIBILITIES:

  • - UX Wireframes and Layouts: Design and develop UX wireframes and game UX layouts that enhance the user experience and create intuitive navigation for players.
  • - UI Design: Create visually appealing user interfaces, icons, and backgrounds to ensure an aesthetically cohesive game environment.
  • - Prototyping: Develop interactive prototypes to test the usability of UI elements and gameplay features.
  • - UI KIT Development: Create and maintain a comprehensive UI KIT to ensure consistency across the game.
  • - Adaptive Design: Design adaptable interfaces that work seamlessly across multiple screen sizes and devices.
  • - Export Interface Components: Prepare and export interface components for Unity integration, ensuring smooth functionality across platforms.
  • - Collaboration with GDD: Collaborate with the Game Design Document (GDD) to align design concepts with game mechanics and features.
  • - UI/UX Documentation: Document and maintain UI/UX workflows and design processes to ensure consistency across the project.
  • - Work with Artists: Interact with technical artists and the lead artist to integrate designs into the game smoothly.
  • - Task Estimation: Estimate tasks and assist with project timelines to ensure efficient design delivery.

Requirements:

  • - Middle+ UI/UX Designer with 3+ years of experience in game interface design and development.
  • - Proficiency in Figma: Expertise in creating wireframes, interactive prototypes, and UI designs.
  • - Proficiency in Adobe Photoshop: Strong skills in designing and editing images for UI elements.
  • - Experience with various game genres: familiarity with designing different types of mobile games.
  • - UI KIT System Creation and Optimization: Experience in creating and optimizing UI KIT systems for consistency and ease of implementation.
  • - Knowledge of Color Theory and Composition: Strong understanding of visual design principles and how to apply them in-game interfaces.
  • - Good Estimation Skills: Ability to accurately estimate design tasks and meet deadlines.

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