1. Participate in in-game music demand communication, style design, interactive music solution design and implementation, etc.
2. Collaborate with other functions to participate in the development and testing of audio features.
3. Participate in and complete some soundtrack production.
4. Follow up and supervise game music recording, mixing, mastering, and other processes.
1. Familiar with Wwise, experience with Unity or UE4 game engines preferred.
2. Good communication skills, able to accurately grasp and realize project demands for game music.
3. Good musical aesthetics, with certain insights and experience in music style and production.
4. Love games, love game audio career, rich experience in large MMORPG, PC/console 3A games preferred.