NOVA Training Camp: Scene Original Painting - Infinite Warmth

53 Minutes ago • All levels

Job Summary

Job Description

The role involves participating in the preliminary art design of the game, including concept atmosphere diagrams, architectural planning, single-unit building design, functional object design, and breakdown. Responsibilities also include packaging items in accordance with the world view setting, following up on planning needs, clarifying design functions and objectives, and collaborating with 3D artists to complete the detailed design related to the scene. Furthermore, it requires communication and cooperation with upstream and downstream development teams to improve the final performance of the scene in the game.
Must have:
  • Participate in the preliminary art design of the game.
  • Design concept atmosphere diagrams and building plans.
  • Packaging items according to the world view setting.

Job Details

【需完整线下实习至少3个月,且需毕业时间为25年9月后】 1、 参与游戏前期美术设计,包括概念气氛图、建筑规划、单体建筑设计、功能物件设计及拆分等; 2、 结合世界观设定对物品进行包装,跟进策划需求,明确设计功能和目的,协同3D美术人员,完成场景相关的细节设计; 3、 与研发上下游沟通和配合,完善场景在游戏中的最终表现效果。

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