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Outsourcing Prop Artist

4 Hours ago • All levels • 3D Art

Job Summary

Job Description

The Outsourcing Props Artist will collaborate with internal and external teams on 3D prop asset creation for game cosmetics. Responsibilities include scheduling with producers, coordinating with the development team, managing asset delivery from external vendors, and serving as the primary contact for external partners. The role requires strong organizational skills, flexibility, and the ability to adapt to different time zones. It's hands-on, involving asset intake and assessment to ensure quality. The artist will provide feedback on outsourced assets, ensuring consistency. Proficiency in Unreal, Substance Painter, Maya, and Zbrush is required, along with released game experience and experience creating a wide variety of 3D assets. Experience with Autodesk Flow, rigging/VFX/animation, or concept art is a plus.
Must have:
  • Proficiency in Unreal, Substance Painter, Maya, Zbrush
  • Released game experience
  • Experience creating 3D assets
  • Strong organizational skills
  • Excellent communication skills
Good to have:
  • Autodesk Flow experience
  • Rigging/VFX/animation experience
  • Concept art and visual design experience
Perks:
  • Fully remote
  • Excellent benefits

Job Details

Description

What we are looking for: 

We are seeking an Outsourcing Props Artist to collaborate closely with both internal and external teams on 3D Props Assets creation for Cosmetics of the game. In this role, you will work with the producer on scheduling, coordinate with the internal development team to meet project needs and manage the delivery of assets from external vendors. The candidate will serve as the primary point of contact for external partners for a given area and must be extremely nimble, with strong organizational skills and flexibility to adapt to varying time schedules, evolving project needs, and non-traditional hours across different time zones. While the role includes managerial responsibilities, it is also hands-on, involving the intake and assessment of assets to ensure they meet the required standards. Additionally, you will provide valuable feedback on art assets from the outsource to maintain quality and consistency throughout the project. 

Requirements

What we will do together: 

  • Drive, Feedback and implement high-quality Cosmetics 3D Props Assets.  
  • Communicate and partner between Concept Art, Environment Team, Character Team, Rigging, Animation departments and VFX to develop props assets that follow quality, stylistic standards, performance and game requirements. 
  • Communicate, Support and feedback work from External Vendors  
  • Train and unblock outsourcing partners, provide best practices/samples, and support production schedules. 
  • Generate answers quickly to resolve ambiguity, and champion for best sustainable practices. 
  • Adapt to the concept and style of the project. 
  • Create beautiful and functional 3D Props Art from concept art and reference materials. 
  • Operating Confidently in engine, implementing content and making sure everything runs smoothly 

.

What you will bring: 

  • Proficiency in industry-standard software such as Unreal, Substance Painter, Maya, Zbrush are required. 
  • Released Game experience required. 
  • Experience with creation of wide variety of 3D Assets. 
  • Experience with Autodesk Flow Production for Tracking and Confluence strong plus. 
  • Experience with rigging/VFX or animation would be a plus. 
  • Experience in concept art and visual design would be a plus.  
  • Attention to detail and clear organizational skills. A mind for problem-solving large-scale asset management, pipeline inefficiencies and comprehensive processes on a technical level. 
  • Excellent communication and collaboration skills, natural curiosity for the bigger picture, and the ability to work well in a team environment. 

Benefits

Interested… a bit about Escape Velocity: 

Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits and what we believe is a fantastic project. But that doesn’t make us unique. What does make us special? We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are fully remote and support team members nearly anywhere in the world.  We prioritize honesty, even when that means sharing bad news. We strive to give everyone autonomy so they can determine how best to work and play, and we care more about what you bring to the game and studio than how many hours you’re clocking. We believe in constant improvement across all areas – from the game itself to our production design – and are constantly re-evaluating how we spend our time to ensure that we’re not wasting yours and we’re all always working on the most important things. Finally (and perhaps most importantly) we’re dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all.  

 

How to apply: 

Click apply and complete an application along with a Resume / CV. If we would like to move forward with your application, a member of the Recruiting Team will reach out to you and guide you through our process. 

Escape Velocity is proud to be an equal opportunity employer, we are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities. 

Applications will be considered​ regardless ​of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category. 

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