The Pipeline Developer will be responsible for the evolution and maintenance of the studio's workflow and codebase, primarily focused on Maya. They will write and maintain Python-based tools, understand problems, identify solutions, liaise with the team, and ensure adherence to studio policies. The role requires strong problem-solving skills, attention to detail, and the ability to communicate effectively with production, artists, and the pipeline team. The developer will also be involved in learning and implementing new workflows and code.