Pipeline Technical Director

1 Month ago • 3 Years + • Animation

Job Summary

Job Description

Titmouse seeks a Pipeline Technical Director to design, build, and maintain their animation pipeline. Responsibilities encompass improving production workflows, creating and enhancing tools for various teams (Layout, Animation, Compositing, Editorial), providing technical support and troubleshooting, ensuring user-friendly documentation, integrating third-party software, researching and implementing AI/ML tools, and collaborating with department leads. The ideal candidate has 3+ years' experience in a similar role within an animation or VFX studio, strong software development skills, proficiency in industry-standard tools (Animate, After Effects, Photoshop, Harmony, etc.), and experience with scripting APIs (Python, MEL/Maya, etc.) and FileMaker.
Must have:
  • 3+ years experience in animation/VFX pipeline
  • Strong software development and pipeline engineering skills
  • Proficiency in industry-standard tools (Animate, After Effects, etc.)
  • Scripting API expertise (Python, MEL/Maya, etc.)
  • FileMaker scripting and management experience
Good to have:
  • Experience with AI/ML tools for animation
  • Data automation tools (Airtable, Make.com, Zapier)
  • Experience with render farm management

Job Details

Are you passionate about developing cutting-edge animation pipelines and optimizing workflows for artists? Titmouse is looking for a Pipeline Technical Director to join our team! In this role, you’ll be responsible for building, maintaining, and enhancing our animation pipeline using software applications, scripts, and automation. You’ll work closely with our production teams to ensure smooth operations and solve technical challenges in a fast-paced, creative environment.

If you have experience in a similar role within an animation or VFX studio and love finding innovative solutions, we’d love to hear from you!

What You'll Do

    • Identify and develop improvements for the animation production pipeline.
    • Create and enhance pipeline tools to support Layout, Animation, Compositing and Editorial teams.
    • Provide hands-on pipeline support and troubleshoot technical issues.
    • Ensure all tools and software are well-documented and user-friendly, following our documentation standards.
    • Work with third-party software vendors to ensure smooth integration with our pipeline.
    • Stay updated on emerging technologies and implement AI-driven tools where applicable.
    • Research and integrate machine learning techniques to enhance production workflows.
    • Develop, test, and maintain custom software tools and components.
    • Collaborate with department leads and technical directors to improve tools and workflows.

What You'll Bring

    • 3+ years of experience in a similar role within an animation or VFX studio.
    • Strong software development and pipeline engineering skills.
    • Proficiency with industry-standard tools like Animate, After Effects, Photoshop, Harmony, Storyboard Pro, Premiere, and FileMaker Pro.
    • Expertise in scripting APIs such as Python, MEL/Maya, Katana, After Effects, etc.
    • Experience with FileMaker scripting and managing FileMaker configurations via web UI.
    • Experience with data automation tools, such as Airtable, Make.com or Zapier.
    • Familiarity with version control systems (e.g., Git).
    • Understanding of render farm management and distributed computing.
    • Strong grasp of animation production processes and artist workflows.
    • Excellent problem-solving skills, attention to detail, and ability to manage multiple tasks.
    • Strong communication and collaboration skills in a team-driven environment.
    • Experience with AI/ML tools for animation workflows would be a plus!
Location: This position is an onsite position 5 days/week at the studio's Burbank location.
Work Type: Full-time, non-exempt
Reporting to: COO/VP of IT

If you're ready to take on this exciting challenge, apply today!

Don't forget to attach your resume!
For more information about Titmouse, visit www.titmouse.net

We thank all applicants for their interest; however, only those selected for an interview will be contacted.

Similar Jobs

Larian Studios - Senior Generalist Technical Animator

Larian Studios

Barcelona, Catalonia, Spain (On-Site)
5 Days ago
Riot Games - Senior Animation Artist - VALORANT

Riot Games

Los Angeles, California, United States (On-Site)
1 Week ago
The Walt Disney Company - Lighting Supervisor

The Walt Disney Company

Sydney, New South Wales, Australia (On-Site)
1 Month ago
Playground Games - Lead Gameplay Animator

Playground Games

Royal Leamington Spa, England, United Kingdom (On-Site)
3 Months ago
Bkom Studios - Technical Artist

Bkom Studios

Montreal, Quebec, Canada (Hybrid)
1 Month ago
Sony Pictures Animation - Production Assistant - Series

Sony Pictures Animation

Los Angeles, California, United States (On-Site)
6 Days ago
SKYDANCE - Rigging Senior Artist

SKYDANCE

Madrid, Community Of Madrid, Spain (Hybrid)
6 Days ago
Ubisoft - Team Lead - Animation

Ubisoft

Montreal, Quebec, Canada (On-Site)
5 Days ago
SKYDANCE - Senior Software Engineer

SKYDANCE

Madrid, Community Of Madrid, Spain (Hybrid)
3 Weeks ago
Ubisoft - Senior/Lead 3D Animator

Ubisoft

Kyiv, Kyiv City, Ukraine (On-Site)
10 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

The Walt Disney Company - Crowds Artist

The Walt Disney Company

Burbank, California, United States (On-Site)
1 Week ago
Ubisoft - Technical Director, Animation

Ubisoft

Montreal, Quebec, Canada (On-Site)
3 Weeks ago
Lighthouse Games - VFX Artist

Lighthouse Games

Royal Leamington Spa, England, United Kingdom (Hybrid)
6 Days ago
That's No Moon - Senior Narrative Gameplay Animator

That's No Moon

California, United States (Remote)
1 Month ago
Framestore - Senior Asset Generalist

Framestore

New York, New York, United States (Hybrid)
2 Weeks ago
Kojima Productions - Tools Programmer

Kojima Productions

Tokyo, Japan (On-Site)
4 Months ago
Appirits - 3D Creator

Appirits

Tokyo, Japan (On-Site)
1 Month ago
M2 Animation - Blend Shape Artist

M2 Animation

Bangkok, Bangkok, Thailand (On-Site)
4 Months ago
Vigaet - Unreal Engine Cinematic Artist

Vigaet

(On-Site)
1 Year ago
Plarium - Level Designer

Plarium

Lviv, Lviv Oblast, Ukraine (Remote)
1 Week ago

Get notifed when new similar jobs are uploaded

Jobs in Los Angeles, California, United States

ByteDance - Technical Program Manager, Public Cloud

ByteDance

San Jose, California, United States (On-Site)
1 Month ago
PlayStation Global - Senior Manager Sales and Revenue Forecasting

PlayStation Global

Aliso Viejo, California, United States (Remote)
4 Months ago
Crunchyroll - Customer Experience Operations Analyst

Crunchyroll

San Francisco, California, United States (On-Site)
2 Months ago
Dun & Bradstreet - Account Executive, Outbound - Manage (R-16769)

Dun & Bradstreet

Jacksonville, Florida, United States (On-Site)
5 Months ago
ByteDance - Car Source Management - DCar (Third-party Contractor)

ByteDance

Los Angeles, California, United States (On-Site)
5 Months ago
Onward Search - Director, Digital Marketing

Onward Search

Dallas, Texas, United States (Hybrid)
1 Week ago
Pipeworks - QA Tester

Pipeworks

Eugene, Oregon, United States (Hybrid)
1 Month ago
Bonfire Studios - Lead Environment Artist

Bonfire Studios

California, United States (Hybrid)
1 Month ago
Onward Search - Business Developer

Onward Search

Charlotte, North Carolina, United States (On-Site)
4 Months ago
ByteDance - Video Analysis and Quality Algorithm Intern 2023 Summer/Fall (PHD)

ByteDance

San Diego, California, United States (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Animation Jobs

Rockstar Games - Associate Animation Content Developer

Rockstar Games

Bengaluru, Karnataka, India (On-Site)
6 Days ago
The Walt Disney Company - Senior Effects Technical Director

The Walt Disney Company

Sydney, New South Wales, Australia (On-Site)
8 Months ago
Ubisoft - 3D Gameplay Animator

Ubisoft

Montpellier, Occitanie, France (On-Site)
6 Days ago
Titmouse - Titmouse Artistic Mentorship Program - Design & Paint [Summer 2025]

Titmouse

New York, New York, United States (On-Site)
1 Week ago
Epic Games - Technical Designer in Animation

Epic Games

Montreal, Quebec, Canada (On-Site)
1 Week ago
4ThePlayer - REMOTE Spine Animator

4ThePlayer

(Remote)
1 Week ago
Zengame Technology - 2D Animator

Zengame Technology

Shenzhen, Guangdong Province, China (On-Site)
1 Week ago
Ubisoft - Senior Cinematics Designer

Ubisoft

Montpellier, Occitanie, France (On-Site)
1 Month ago
DNEG - Animation TD (FEAT)

DNEG

Bengaluru, Karnataka, India (On-Site)
5 Months ago
RoofStack - Unreal Cinematic Artist

RoofStack

İstanbul, İstanbul, Türkiye (Hybrid)
3 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Titmouse, Inc. is a family of like-minded, action-oriented artists & creators dedicated to all that is bad ass. We blur the boundary between working hard and playing hard in the service of doing what we truly love – making cool shit. Our mission is to push bad-assery into the world via any means possible. We will champion originality, quality, and creative honesty in all of our endeavors. Our dream is to share the works of our collective voice with the fans we wish to entertain the most – ourselves.


 

New York, New York, United States (On-Site)

Los Angeles, California, United States (Hybrid)

New York, New York, United States (On-Site)

Los Angeles, California, United States (On-Site)

New York, New York, United States (On-Site)

California, United States (On-Site)

Los Angeles, California, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Titmouse

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug