システムソフトウェア開発(PlayStationのBIOS開発エンジニア)

5 Months ago • All levels • Public Relations

Job Summary

Job Description

This role involves developing BIOS and hypervisors for the PlayStation platform. As part of an 8-person team, you will collaborate with hardware design, LSI, product planning, and international teams. Responsibilities encompass the entire development lifecycle, from requirements gathering and design to coding, debugging, and post-release support. You'll work on the kernel, drivers, development environment, and toolchain for the PlayStation SDK. The position offers significant autonomy in implementation, allowing developers to leverage their expertise to build a secure, unique BIOS tailored to PlayStation's requirements, rather than simply porting a PC BIOS. Participation in hardware and chip specification definition is expected during new platform launches.
Must have:
  • Kernel/driver or embedded system development experience
  • Experience with at least one of: UEFI, bootloader development, hardware debugging, virtualization
Good to have:
  • UEFI development experience
  • Bootloader development experience
  • Embedded software debugging skills using hardware debug tools
  • HW/SW expertise in virtualization technologies

Job Details

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

 

■職務内容
PlayStationのカーネル、ドライバ、開発環境、toolchain 等、SDK に必要なソフトウェアを開発する部門に属し、BIOSとハイパーバイザーの開発を担当する課です。課全体としては8人のチームです。
ソフトウェア開発者部門の他、ハードウェア設計部門、LSI部門、商品企画、また US他海外部署と連携して開発を行っています。新しいプラットフォームの立ち上げ時にはハードウェアやチップの仕様策定に参加します。開発者自身で要件整理・設計から、コーディング・不具合解析をまでを行っています。要件さえ満たせば実装面の裁量は大きく、実装の実力を発揮する機会が大いにあります。
 
■組織・職場紹介
PlayStationプラットフォームで動作するBIOS開発を担当します。
PCプラットフォームのBIOSを単純に移植するのではなく、PlayStationプラットフォームに求められる要件をベースとし、セキュリティも考慮した独自のBIOSを開発します。関連する他チームとともに詳細設計・実装、単体・結合テスト、リリース後のサポートまで、一貫して行います。
 
■求められるスキル・技術領域
【必須(MUST)】
以下、1と2の両方のご経験
1. カーネルやデバイスドライバの開発もしくは組み込みシステムの開発経験
2. 以下、「歓迎されるスキル・技術領域」で1つ以上合致するご経験があること
 
【歓迎(WANT)】
・UEFIを使った開発経験
・ブートローダーの開発経験
・ハードウェアデバッグツール等を使用した組み込み環境でのソフトウェアデバッグスキル
・仮想化技術等の HW/SW 専門知識のある方

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

 

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