Principal Backend Programmer - Shared Technology

2 Months ago • All levels

Job Summary

Job Description

We are looking for a Principal Programmer for our Infrastructure team, which is part of nDreams’ Shared Technology Group. In this role, you will develop and maintain backend and cloud services for use across nDreams’ game teams. You’ll be responsible for the architecture of key backend systems hosted in AWS. Your work will be used by multiple live service VR Games. This role reports to the Infrastructure Director and will work regularly with peers in the Shared Technology group, with the VP of Technology, and will collaborate directly with talented tech teams in each studio.
Must have:
  • Architect, implement and maintain scalable backend services for our games.
  • Develop and integrate online technologies for multiplayer experiences in VR.
  • Build and integrate scalable APIs that connect players.
  • Plan and estimate effectively, for yourself and other technical staff.
Perks:
  • Competitive Salary and Benefits

Job Details

We are looking for a Principal Programmer for our Infrastructure team, which is part of nDreams’ Shared Technology Group.

In this role, you will develop and maintain backend and cloud services for use across nDreams’ game teams. You’ll be responsible for the architecture of key backend systems hosted in AWS. Your work will be used by multiple live service VR Games.

The role reports to the Infrastructure Director and will work regularly with peers in the Shared Technology group, with the VP of Technology, and will collaborate directly with talented tech teams in each studio.

The rundown:

  • Permanent role
  • Full time (37.5 hours per week)
  • Remote or Hybrid in Brighton or Farnborough
  • Competitive Salary and Benefits

Key responsibilities:

  • Architect, implement and maintain scalable backend services for our games.
  • Develop and integrate online technologies that enable multiplayer experiences in VR.
  • Build and integrate scalable APIs that connect players around the world.
  • Plan and estimate effectively, for yourself and other technical staff.
    • Triage, delegate, and manage programming priorities through multiple phases of development.
    • Review designs and specifications, catching issues before work begins.
  • Collaborate with technical leads across our game studios.
  • Communicate the architecture of our shared backend systems, describing how multiple systems interact. Tailor information for technical or non-technical audiences.

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About The Company

nDreams is a world-leading VR game developer and publisher. We are the team behind hit titles including Frenzies, Ghostbusters: Rise of the Ghost Lord, Synapse, Phantom: Covert Ops, Far Cry: Dive Into Insanity and Fracked, as well as publishing innovative games from the brightest indie talents including Little Cities and Vendetta Forever. Fully dedicated to VR games since 2013, no publisher has greater virtual reality experience and specialism. nDreams is now comprised of three development teams, with one fully remote studio – Elevation, Brighton based Near Light, and Studio nDreams Farnborough, Hampshire covering the whole spectrum of VR gaming.

United Kingdom (Remote)

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