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Principal Game Designer

10 Hours ago • 8 Years + • Level Design

Job Summary

Job Description

Behaviour Interactive seeks a Principal Game Designer to contribute to a AAA franchise's next title. Responsibilities include defining the game's vision with leads and directors, designing and documenting features and systems, actively participating in design implementation, debugging and optimizing gameplay, and collaborating with various teams. The role demands strong AI design experience (8+ years in AAA projects), proficiency in game engine editors and scripting tools, and a deep understanding of design principles. The selected candidate will be involved in all design stages, from prototyping to polishing, and will provide feedback to improve overall design quality and player experience.
Must have:
  • 8+ years AAA AI design experience
  • Game engine & scripting expertise
  • Strong design principles understanding
  • Proactive problem-solving skills
  • Excellent communication & collaboration
  • Gameplay design & implementation
  • Debugging and optimization skills
Good to have:
  • Narrative design principles
  • Visual scripting & sequencing tools
  • Project leadership experience
  • Concept demonstration skills

Job Details

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

We’re looking for a Principal Game Designer to play a key role in bringing a highly acclaimed and industry-recognized AAA franchise’s next title to life. In this role you will be part of a team that puts Gameplay at the heart of the player experience, working closely with peers to develop and iterate on the design and implement the intended vision, giving you the freedom to make creative decisions and bring innovative solutions to the game. If you thrive on challenging yourself technically, taking ownership and bringing a collaborative vision to life, we want to hear from you!

Why Join Us?
This is more than just a design role—it’s a chance to have real impact on a major project, take ownership of environments and crafting memorable player moments, and pushing the boundaries of what’s possible in AAA game development.
If you're excited by the idea of shaping innovative gameplay, working with a talented team of veterans, and making creative decisions that truly matter, apply now and be part of the journey!
 

In this role you will:

    • Take responsibility and work alongside leads and directors to define the vision and intentions, while guiding more junior members.
    • Design and document features intentions and systems from the high to low level of detail, for all disciplines to use; Bringing moments and characters to life with detailed breakdowns of content and AI behaviours.
    • Actively contribute to design implementation and engage with multiple groups of expertise to drive gameplay and player experiences to a high-quality bar, receiving feedback from project leadership and spearheading the vision forward and achieving gameplay goals.
    • Be involved in all stages of design and production including but not limited to prototyping, blocking, scripting, tuning and balancing, polish and debugging.
    • Debug and optimize at both low and high levels for peak performance, cohesiveness, clarity, legibility, fluidity, signs and feedback, feel and responsiveness.
    • Evaluate and communicate the impact of changes to ensure smooth project progression. Actively participate in reviews, sharing feedback to elevate overall design quality.
    • Test and refine as well as contribute to discussions to enhance gameplay and the player experience.

What are we looking for:

    • 8+ years of professional AI design experience, with proven skills in AAA projects.
    • Solid understanding of various game engine environment editors and scripting tools.
    • Strong understanding of Design principles: encounters, flow, rhythm, scale, tension, pacing, variety, navigation, blocking, clarity, intuitiveness, etc.
    • A proactive problem-solver who thrives on solving complex technical and gameplay challenges through its designs.
    • Ability to clearly articulate the complexities of hands-on gameplay experience to effectively communicate intentions and share feedback to craft memorable experiences for players.
    • Bonus Skills:
    • A strong sense of narrative design principles.
    • Experience with visual scripting and sequencing tools.
    • Experience packaging and demonstrating the intent of concepts, features or gameplay to project leadership.
    • Experience in leading projects as a subject expert and a strong sense of ownership.
    • Excellent communication skills to support and share your ideas.
Nous recherchons un·e Concepteur·rice de jeu principal·e pour jouer un rôle clé dans la réalisation du prochain titre d'une franchise AAA très acclamée et reconnue dans l'industrie. Dans ce rôle, vous ferez partie d'une équipe qui place le Gameplay au cœur de l'expérience du·de la joueur·se, travaillant en étroite collaboration avec vos pairs pour développer et itérer sur le design et mettre en œuvre la vision prévue, vous donnant la liberté de prendre des décisions créatives et d'apporter des solutions innovantes au jeu. Si vous aimez vous challenger techniquement, prendre des responsabilités et donner vie à une vision collaborative, nous voulons vous entendre.

Pourquoi nous rejoindre ?
Ce n'est pas seulement un rôle de design - c'est une chance d'avoir un impact réel sur un projet majeur, de prendre en charge des environnements et de créer des moments mémorables pour les joueurs, et de repousser les limites de ce qui est possible dans le développement de jeux AAA.
Si vous êtes enthousiasmé par l'idée de façonner un gameplay innovant, de travailler avec une équipe talentueuse de vétérans·es et de prendre des décisions créatives qui comptent vraiment, postulez maintenant et faites partie de l'aventure !

Prêt·e à plonger dans le monde du développement de jeux vidéo à la pointe de la technologie ? Basé à Montréal, Behaviour Interactif est un acteur majeur de l’industrie du jeu, créant des expériences inoubliables sur PC, console et mobile. On est un studio indépendant dynamique avec plus de 1200 employés passionnés, et on a des studios à Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK–North & South). On se concentre sur deux grands axes : les Services et les Jeux Originaux. Notre équipe Services collabore avec des géants du jeu et du divertissement comme Disney, Sony, Activision et Nintendo, en offrant un développement sur commande de premier choix et en innovant dans le divertissement immersif en lieu fixe (LBE). Pendant ce temps, notre unité Jeux Originaux repousse les limites de notre créativité avec nos IPs emblématiques, comme le fameux Dead by Daylight. Rejoins-nous et fais partie de l'avenir du divertissement interactif !

Chez Behaviour Interactif, on croit en l’équité des chances pour tout le monde et on célèbre la diversité des personnes, des perspectives et des idées. C’est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, indépendamment de leur âge, sexe, ethnicité, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identité de genre, statut familial, handicap ou toute autre caractéristique protégée par les lois applicables. 

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About The Company

Behaviour Interactive is the largest Canadian gaming studio, with more than 1,300 employees worldwide. Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight™, which has entertained over 50 million players across multiple platforms. The studio is currently expanding its portfolio of original IP with multiple projects, including the highly anticipated base building and raiding title Meet Your Maker™. Behaviour has also established itself as one of the world’s foremost providers of external development services. The company has partnered with many of the gaming industry’s leaders, including Microsoft, Sony, EA, Warner, Netflix, and Take-Two, among many others. Over 30 years, Behaviour has developed an unparalleled, award-winning culture. The company was named one of the Best Places To Work in Canada by GamesIndustry.biz, and has been recognized with Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards. Headquartered in Montreal, Behaviour has expanded its global presence with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), and the United Kingdom (Behaviour UK – North and Behaviour UK – South) and in Rotterdam (Behaviour Rotterdam). For more information, visit www.bhvr.com.

 

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