Summary
As a Principal Material Artist, you will be responsible for creating and maintaining a high-quality library of textures and materials that will serve as the backbone for all the game’s surfacing needs.
Your contributions will include establishing the bar for visual quality, and asset efficiency that will set the tone for the product as a whole. You will create a range of materials that meet the high-level goals of both art and the overarching narrative.
If you are a thoughtful, collaborative, creative individual who thrives in a team-oriented environment, we believe you’d fit right in, and we’d love to hear from you!
Core Responsibilities
Core Qualifications
Plus If...
Description
The base pay range for this position is $140,000 to $170,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including vacation time, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) match to regular full-time employees. Certain roles may also be eligible for bonus and equity.