Gameplay Producer

3 Months ago • All levels • Game Design

Job Summary

Job Description

As a Gameplay Producer at Cloud Imperium Games, you will support Senior Producers in delivering gameplay features and technology. You'll manage the day-to-day operations of gameplay teams, collaborating with leadership and across all production areas. Responsibilities include driving gameplay initiatives, ensuring on-time and high-quality delivery, understanding game mechanics deeply, resolving risks, mentoring other producers, and championing efficient processes. You'll work on large-scale projects, utilize project management tools, analyze player feedback, and foster a positive team environment. The role requires experience as a video game producer within a development team, preferably in a Gameplay, Design, or Programming department.
Must have:
  • Video game production experience
  • Large-scale project experience
  • Project management proficiency
  • Player feedback analysis
  • Team leadership and mentorship
  • Problem-solving and risk management

Job Details

We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.

As a Gameplay Producer you will be responsible for supporting the Senior Producers with the successful delivery of gameplay features and tech, working globally across all areas of production and collaborating heavily with the Leadership Team. You'll essentially be in charge of the day-to-day running of gameplay teams and initiatives.

Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. We’re currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join us as we break boundaries and make videogame history.

For more information about life at Cloud Imperium Games, check this out - https://www.youtube.com/watch?v=rH59z29Odfo

What do our Gameplay Producers do?

  • Drive and champion gameplay initiatives by collaborating with the Direction group to track and deliver features at an excellent level of quality on time
  • Play and know the game inside and out and understand the impact of new features in development
  • Serve as a global driving force working with the Leadership team for delivering the project’s goals to the priorities set with the resources available
  • Identify, communicate, and resolve any risks and changes that may prevent the team from delivering on time or quality
  • Anticipates and solves problems independently and collaboratively while developing collaborative relationships
  • Line manage various producers working on the project, providing oversight, mentorship and growth opportunities
  • Champion efficient practices and processes to the team, whilst providing motivation and ensuring a healthy team relationship
  • Undertake other duties and responsibilities assigned by Cloud Imperium Games reasonably consistent with employee’s skills and experience, including supporting our hiring efforts


What would we expect from our Gameplay Producer?

  • Excelled as video games producer working with development teams
  • Experienced working on large scale projects as a producer, preferably as part of a Gameplay, Design or Programming department.
  • Highly proficient with standard project management development tools and methodologies
  • Desire to further the quality of the game and increase player satisfaction by reviewing player feedback and identifying opportunities for improvement
  • Proactive attitude with mindset for streamlining and improvement
  • Comfortable with conflict resolution and distributed team building skills


Diversity Statement

CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it’s our differences that make it special.

Fraud Statement

We are aware of people receiving job offers that fraudulently allege to be from CIG. These types of fraud can be carried out through false websites, fake email addresses claiming to be from our company, or social media. We do not ask for your personal info like bank account numbers, identification numbers, etc through social media or chat-based apps, nor do we request or send money for the purchase of business equipment.

If you suspect fraud, please report it to your local authorities, as well as reaching out to us at info@cloudimperiumgames.com with any information you may have.

If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!

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About The Company

Cloud Imperium Games is a new kind of independent studio dedicated to delivering AAA experiences outside the established publisher system, founded by Chris Roberts, creator of the best selling Wing Commander and Freelancer series, Cloud Imperium is currently developing Star Citizen, a record-shattering crowd funded title that combines classic space sim gameplay with Hollywood-caliber visuals.


Cloud Imperium aims to pave new ground in game development by sharing the process with the players. Where game development was once hidden, Cloud Imperium has opted to share the process with those backing Star Citizen. Supporters come to know the team and follow them every step of the way as the game created. The community is closely engaged and their feedback Is considered in all aspects of game development, avoiding standard publicity to put Roberts’ epic vision directly in players’ hands.


Cloud Imperium has studios in Los Angeles, California ; Austin, Texas ; Manchester, UK and Frankfurt, Germany.

Manchester, England, United Kingdom (On-Site)

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