Product Manager – Immersive UI Experiences, Minecraft

1 Month ago • 5 Years + • Product Management

Job Summary

Job Description

Mojang Studios seeks a Product Manager to lead the strategy and evolution of Minecraft's UI experiences. Responsibilities include defining success metrics, developing roadmaps, ensuring cross-platform scalability (Mac/Windows, iOS, Android, Xbox), employing hypothesis-driven development, and fostering a collaborative team environment. The role requires improving UI usability and accessibility while preserving Minecraft's legacy, working closely with engineering and creative managers to deliver engaging solutions for millions of players.
Must have:
  • Exceptional leadership and communication
  • Proven track record leading creative projects
  • 5+ years product management experience (gaming preferred)
  • User-centric mindset, translating vision into UI
  • Cross-functional team collaboration
  • Data-driven decision making
Good to have:
  • Experience with immersive UI in gaming
  • Collaboration with design, art, tech, and audio teams

Job Details

Mojang Studios is best known as the creators of Minecraft, but we’re also on a mission  to build a better world through the power of play. 

Why play? Well, play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence. 

About The Role
The Minecraft team is looking for a passionate Product Manager to drive the strategy, continuous delivery and evolution of Minecraft’s UI experiences. In this role, you will be responsible for improving the usability and accessibility of our UI while preserving the game's significant legacy. In close collaboration with the team’s creative and engineering managers, you will lead a team designing engaging solutions that help millions of players intuitively find the fun in Minecraft. You will report to the Minecraft Game Production Director.  

Responsibilities 

  • Define and analyze metrics to measure the success of our user interface solutions and make data- and player-informed decisions for future enhancements, aligned with our goals and objectives.
  • Develop and own the team roadmap and strategic plans, ensuring alignment with stakeholders, high-level objectives, and release schedules to deliver cohesive and timely updates to Minecraft’s UI experiences.
  • Support the team to build UI that scales across a wide array of platforms, e.g., Mac/Windows, iPhone, Android, and Xbox including a range of input methods like touch, controller, mouse, etc. 
  • Embrace a hypothesis-driven approach and continuous discovery practices to experiment with new ideas, validate concepts, and drive iterative improvements in our UI design.
  • Collaborate closely with the engineering and creative managers to lead your team and foster a positive, inspiring, and inclusive environment. 

Minimum Qualifications 

  • Exceptional leadership and communication skills, capable of driving vision, alignment, and execution across cross-functional teams.
  • Proven track record of leading creative and immersive projects, with a comprehensive understanding of UI experiences in gaming.
  • A minimum of 5 years of experience in product management, preferably within the tech, gaming, or virtual experience sectors. 

Preferred Qualifications 

  • A strong user-centric mindset along with the ability to translate creative visions into impactful, immersive UI experiences.
  • Experience collaborating with cross-functional teams, including design, art, tech, and audio, to ensure successful outcomes from concept to launch. 

What You Need to Know
We’re looking for candidates who are eligible to work in Sweden. Since our hybrid work model requires two onsite days per week, you’ll need to be based in Stockholm to collaborate with your team and soak up the studio energy. 

We are happy to welcome international talent and talent outside Stockholm; however, we will not be able to financially support your relocation. If you are located out of Stockholm, relocation is a must. 

Mojang Studios 

Mojang Studios is a Microsoft-owned game developer. The company was founded in Stockholm, Sweden and has offices around the world, including Stockholm, Redmond, Tokyo, London, and Shanghai. We’re always working on new and exciting ways to expand the Minecraft universe.

Our community is global and incredibly diverse. We keep this in mind when developing anything, as we want people to feel included in Minecraft. And in recruiting, our goal is to make Mojang Studios as diverse as our community. 

We got started as a tiny indie developer, and part of our culture still reflects that heritage. But we’re also proud to belong to Xbox Game Studios, which creates unique opportunities to grow and develop.

To help us achieve amazing things, we have built an equally amazing studio space. Situated right on the water by Söder Mälarstrand, it’s filled to the brim with all the tools, toys and caffeine required to create world-class entertainment.

But in the end, it’s the people of Mojang Studios that make this place truly special. When you join, you’ll find yourself in the company of incredibly bright, warm, and creative individuals – all united and working toward a single goal. Come help us reach it!

Important note on resumes
Please make sure that all the information in your resume is accurate because we will conduct a thorough background check. Any discrepancies will lower your chances of getting to the next interview stage and we’d hate to miss out on an awesome candidate! Double check that any gap years are reflected in your history, and that your education and work experience are completely accurate. Good luck!

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About The Company

Mojang Studios is a Microsoft-owned game studio based in Stockholm (Sweden) and Redmond (WA) with additional locations in London, Shanghai, and Tokyo as well as a partially remote workforce. We created Minecraft, the sandbox video game turned franchise that now includes two more games, novels, board games, apparel, and much more. 

We believe in the power of play and our mission is to build a better world through our work. At our studios, you’ll meet passionate and welcoming people with the same goal: to create games and products with a positive impact. Four core values guide everything we do:

 Fuel Passion.

 Minecraft encourages players to stay sharp and constantly evolve. We mirror that by bringing together enthusiastic people who are eager to innovate in their fields and giving them the resources to reach their goals. We’re passionate about our industry and strive to empower our employees and future generations of gaming professionals.

 Create Fun. 

We aim to create fun, enriching experiences for our players, whether they’re playing our games, learning in Minecraft Education, or discovering a new product. Thanks to our incredibly talented creator community and Minecraft Marketplace, the fun is virtually endless and there’s something for everyone in our blocky universe. 

Celebrate Creativity. 

Creativity is at the core of Minecraft, whether you’re making art in Creative mode or finding clever ways to get through the night in Survival mode. Fresh ideas, out-of-the-box thinking, and new perspectives are what allows us to evolve the franchise and keep surprising our players after more than a decade of Minecraft. 

Craft together. 

Minecraft welcomes everyone because we believe that we’re better together. Our players’ feedback and the work of our community creators have made Minecraft what it is today. To support collaboration in our studios, we’ve built comfy, connected spaces that allow our local and remote teams to work closely together. 

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

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