Product Tester (Retro Studios)

8 Months ago • 1-3 Years • Quality Assurance

Job Summary

Job Description

Product Tester for Retro Studios, requires 1-3 years experience, excellent knowledge of video game industry, proficient problem-solving skills, and experience with development hardware.
Must have:
  • Quality Assurance
  • AAA game titles
  • Development hardware
  • Problem-solving skills
Good to have:
  • Nintendo products
  • Technical libraries
  • Development tools
  • Video game process
Perks:
  • Health care
  • Nintendo discount

Job Details

THIS IS AN ONSITE CONTRACT POSITION

Position includes:

  • Paid weekly

  • Health care benefits available

  • Paid time off provided

  • Paid holidays observed

  • Access to Nintendo discount

Retro Studios

Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Company, Ltd. Retro is a state-of-the-art game development studio, working in conjunction with Nintendo to bring award-winning games to Nintendo's cutting-edge next-generation platforms. Retro Studios is located in beautiful Austin, Texas. With rolling hills, scenic waterways, abundant wildlife, vibrant music and film scenes, and a laid-back cosmopolitan culture, Austin is a dynamic city with an excellent quality of life. Austin's sunny weather also supports a great range of outdoor activities, providing plenty of venues for top-notch game developers to recharge and unwind.

Announced by Nintendo in January 2019, Retro Studios is currently in the midst of developing Metroid Prime 4 for the Nintendo Switch.

DESCRIPTION OF DUTIES:

  • Develop and execute test plans to confirm developer requirements and discover defects in pre-released software.


  • Create detailed reports of defects for development staff daily.

  • Conducts compliance testing to ensure software meets regulatory and/or performance standards or requirements.

  • Tests software for reliability, consistency, absence of product defects and compliance.

  • Tests and verifies resolved defects to ensure quality control.

  • Works closely with Retro Production and development staff to debug issues.

  • Ensures defects are properly tracked.

  • Assist in testing in house development tools.

  • Tests drivers for various software updates.

  • Support development staff by testing features/gimmicks.

  • Carries out routine tasks and procedures.

  • Operates within the context of defined procedures.

  • Receives work in the form of short-term assignments with processed outlines.

*This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing.

SUMMARY OF REQUIREMENTS:

  • 1 to 3 years of quality assurance experience preferred.


  • Experience working on and shipping AAA titles preferred.


  • Excellent knowledge of video game industry.

  • Proficient experience with development hardware.

  • Requires an excellent eye for detail.

  • Proficient problem-solving skills.

  • Basic development tools experience.

  • Working knowledge of video game development process.


  • Thorough knowledge of Nintendo and industry related products preferred.


  • Ability to identify software problems efficiently and effectively.


  • Proficient PC skills (Excel, Word, JIRA, Confluence, video capture software, etc.)

  • Understanding of technical libraries used in video game development.


  • Proficient organizational and interpersonal skills required.

  • Proficient communication skills.


  • Previous experience with file management, bug tracking, product testing required.

Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each other.

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About The Company

Nintendo's mission is to put smiles on the faces of everyone we touch. We do so by creating new surprises for people across the world to enjoy together. We've forged our own path since 1889, when we began making hanafuda playing cards in Kyoto, Japan. Today, we’re fortunate to be able to share our characters, ideas and worlds through the medium of video games and the entertainment industry.


Nintendo of America, established in 1980 and based in Redmond, Washington, is a wholly owned subsidiary of Nintendo Co., Ltd. We are committed to delivering best-in-class products and services to our customers and to investing in the well-being of our employees as part of the global Nintendo family.


For more information about Nintendo please visit www.nintendo.com.

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