Production Artist

1 Month ago • 3 Years +

Job Summary

Job Description

The Production Artist will work with creative leadership to define style and create 2D production art for various projects. The artist will also be responsible for pre-visualization using 3D modeling tools and game engines to inform the production process. They will develop graphics for events, backdrops, and printed materials. Must understand print processes, apply brand guidelines, and meet production goals. The artist should consistently apply brand guidelines and meet production goals. They should also have a strong understanding of form, lighting, staging, and composition. They will be self-motivated and a great team player.
Must have:
  • 3+ years of production artist experience.
  • Proficient in Adobe Creative Suite and Acrobat.
  • Experience in animation/game, AR, VR production.
  • Adaptable to stylization in design and lighting.
  • Strong understanding of form, lighting, staging, and composition.
Good to have:
  • Web design skills.
  • 3D generalist skills.
  • Game engine experience.
  • Sculpting.
  • Video editing skills.

Job Details

Penrose Studios crafts ground-breaking immersive stories and we are looking for a Production Artist with experience working in animation and/or game, AR, VR production to join the team. The ideal candidate will also oversee the creation of print and digital material, event booth graphics and more.

Responsibilities

  • Work with creative leadership to help define the style and create 2D production art that will be referenced throughout the production process.
  • Pre visualization utilizing 3D modeling tools and game engines as part of the creative process that will help inform and drive production.
  • Must be able to follow direction, as well as conceptualize and design within determined style.
  • Work with creative leadership to develop interesting and visually stunning graphics for event booths, backdrops, printing material and more.
  • Understands the print process and print production specifications.
  • Other technical duties may include scaling, cropping, retouching, repositioning and preflighting, or eliminating defective and excessive imaging from promotional materials.
  • Consistently apply and enforce brand guidelines for each project.
  • Consistently meet production goals as assigned by Production Management.

Requirements

  • Minimum of 3 years of production artist experience.
  • Proficient in the latest version of entire Adobe Creative Suite and Acrobat is a must.
  • BONUS – Knowledge of: Maya, 3DS Max, Zbrush, Substance Painter, UE4, Unity.
  • Experience working in animation and/or game, AR, VR production, with a general understanding of how their work is translated through a production pipeline.
  • Adaptable and comfortable with stylization both in design as well as lighting.
  • Strong understanding of form, lighting, staging and composition.
  • Self-motivated, excellent organizational skills and a great team-player attitude.
  • Avid interest in the possibilities of Augmented and Virtual Reality.

Additional Beneficial Skills

  • Web design.
  • 3D generalist skills including modeling, surfacing and lighting.
  • Game engine experience.
  • Sculpting.
  • Video editing.

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About The Company

Penrose Studios is at the forefront of virtual reality as a storytelling medium. We’re a group of artists, engineers and storytellers, and we’re looking for an eclectic mix of talented individuals who are fast learners with driven personalities.

San Francisco, California, United States (On-Site)

San Francisco, California, United States (On-Site)

San Francisco, California, United States (On-Site)

San Francisco, California, United States (On-Site)

San Francisco, California, United States (On-Site)

San Francisco, California, United States (On-Site)

San Francisco, California, United States (On-Site)

San Francisco, California, United States (On-Site)

San Francisco, California, United States (On-Site)

San Francisco, California, United States (On-Site)

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