Programmeur Gameplay IA (H/F/NB) - Projet Multi-joueurs

4 Months ago • 2-5 Years

Job Summary

Job Description

Quantic Dream seeks a Gameplay IA Programmer with 2-5 years of experience in video game development, particularly online multiplayer. Expertise in AI technologies for games (pathfinding, steering, behavior trees) and proficiency in C++ are essential. The role involves collaborating with game designers and engineers to implement AI features for NPCs, groups, and combat.
Must have:
  • C++ Expertise
  • AI for Games
  • Online Multiplayer
  • Gameplay Development
Good to have:
  • Game Engine
  • Behavior Trees
  • Decision Making
  • Navigation Systems
Perks:
  • Creative Environment
  • Cutting-Edge Tech

Job Details

Dans le cadre du développement d’un projet multi-joueurs en ligne, et pour ses prochaines très ambitieuses productions et publications, QUANTIC DREAM étoffe son département R&D pour renforcer l'équipe actuelle et participer à l'amélioration et au développement du Gameplay.
 
Sous la responsabilité du Lead Programmeur Projet, et au sein de l’équipe gameplay projet, en collaboration avec le Game design et les ingénieurs moteurs vous contribuerez à l’élaboration et au développement de solutions techniques et fonctionnalités IA permettant de répondre aux besoins du projet (NPCs, groupes, combats...).

Vos missions au sein de l'équipe QUANTIC DREAM

    • Proposer des conseils techniques et fournir aux conceptrices et concepteurs de jeu les moyens de réaliser leur vision et ambition,
    • Travailler de près avec les programmeurs gameplay et réseau pour s’assurer du bon fonctionnement avec les autres composantes du jeu,
    • Concevoir, améliorer et tester des fonctionnalités permettant au jeu d’obtenir une simulation IA simple et performante en ligne
    • Participer à l’amélioration & l’extension du moteur interne d’IA en assurant également sa mise en place et son intégration.
    • Assurer la coordination et la communication avec les équipes créatives et techniques

Vos qualités qui feront la différence:

    • Vous êtes diplômé en informatique (école d'ingénieurs, IUT, ou formation similaire)
    • Vous avez entre 2 et 5 ans d'expérience dans le développement vidéo ludique, une expérience sur un titre multi-joueurs online est un plus. 
    • Vous avez de solides notions des technologies de l’intelligence artificielle appliquées aux jeux vidéo : Navmesh & pathfind, Steering et avoidance systems, Déplacement en groupe ou en formation, Outils décisionnels tels que Behavior Trees, Hierachical States machine ou Rule based systems
    • Vous avez une parfaite maitrise du C++ 
    • Vous pouvez démontrer de bonnes capacités d’analyse, de synthèse et d'optimisation.
    • Vous faites preuve de rigueur et êtes force de proposition 
    • Bon(ne) communicant(e), vous êtes doté(e) de qualités relationnelles afin d’interagir et de collaborer avec des interlocuteurs variés.
    • Vous avez une bonne communication orale et écrite en anglais
Poste à pourvoir au sein d'une R&D talentueuse et passionnée, nous vous donnons l'opportunité de travailler sur des technologies de pointe dans un environnement créatif et innovant. 
Si ce poste vous intéresse et que votre profil correspond, transmettez-nous votre candidature afin de rejoindre notre équipe !
 
QUANTIC DREAM s’engage pour la diversité et l’égalité des chances. Notre équipe est le reflet de cet engagement.

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About The Company

QUANTIC DREAM is a subisdiary of NETEASE GAMES (Nasdaq: NTES) and was founded in 1997. It has gained international recognition for its contribution to interactive narration and its fresh thinking on emotion in games. The studio is considered one of the leading motion capture studios, in particular for the creation of real-time 3D virtual actors performing with stunning realism. Since our founding, we have developed proprietary technologies and cross-platform engines, including some very advanced tools and a unique approach to the production pipeline.


Quantic Dream has been at the forefront of innovation in narrative, popularizing the genre of choice-dependent stories. The studio creates thought-provoking games like Fahrenheit (aka Indigo Prophecy in North America), Heavy Rain, Beyond: Two Souls, and more recently Detroit: Become Human, which has now sold in excess of 8,5 million units on PS4 and PC. Their medium-defining titles showcase world-class talents including David Bowie, Elliot Page, Willem Dafoe, Hans Zimmer and Jesse Willians.

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