QA - QA Tester

2 Months ago • 1 Years + • Quality Assurance • Undisclosed

About the job

Job Description

Sucker Punch is searching for skilled QA Testers who are passionate about ensuring high-quality gaming experiences. You'll be responsible for meticulously logging and tracking bugs, maintaining a healthy bug database, collaborating with various stakeholders, and actively participating in the development of new QA processes and features. Your contributions will directly impact the quality of the games enjoyed by millions of players worldwide.
Must have:
  • 1+ year experience testing console games
  • Game Studio QA experience
  • Experience logging bugs into databases
  • In-depth understanding of the development cycle of a game
  • Excellent written and verbal communication skills
  • Able to work M-F 10 am – 6:30 pm and available for overtime when needed
Good to have:
  • Experience using in-house or project-specific debugging tools
  • Degree or experience in game industry related field
  • Experience training/mentoring fellow members of a team
  • Actively contributed in a QA role on at least one shipped game
  • Experience with JIRA, Visual Studio, and PS5 Devkits
  • Full working knowledge of SONY TRCs and compliance testing methodologies

Sucker Punch is looking for experienced QA Testers with a passion for Quality Assurance. If you have a positive attitude, strong teamwork skills, and the ability to be flexible in both task and mindset, this may be a fantastic opportunity for you!

QA at Sucker Punch isn’t only about writing bugs, it's about providing a strong service of QUALITY to all members of the studio, actively contributing to the process and development of a highly skilled team, and being an important part of bringing polished experiences to millions of players around the world.

Responsibilities:
  • Ability to perform the following duties with minimal supervision and degree of autonomy.
    • Logging and tracking bugs in a bug database.
    • Maintaining a healthy bug database throughout all phases of the bug life cycle: from creation to regression.
    • Coordinating with various stakeholders among the studio, while adapting to specific needs of teammates or departments.
    • Actively involved in the implementation of new QA process, game features, and overall QA department initiative across the studio.
Job Requirements:
  • Must be able to work on-site in Bellevue, WA.
  • 1+ year experience testing console games.
  • Game Studio QA experience.
  • Experience logging bugs into databases.
  • In-depth understanding of the development cycle of a game, from early iterative phases of development, to later stage polish.
    • In addition, an understanding of how the development stages of a game impact QA’s efforts and focuses.
  • Excellent written and verbal communication skills.
  • Must be able to work M-F 10 am – 6:30 pm and available for overtime when needed.
Preferred Qualifications:
  • Experience using in-house or project-specific debugging tools.
  • Degree or experience in game industry related field.
  • Experience training/mentoring fellow members of a team.
  • Actively contributed in a QA role on at least one shipped game.
  • Experience with JIRA, Visual Studio, and PS5 Devkits.
  • Full working knowledge of SONY TRCs and compliance testing methodologies.
Instructions:
  1. Attach your Resume and Cover letter
  2. Link to Portfolio or other relevant work (optional)

This is an onsite contract position, with no relocation assistance, the pay range is listed below.
$20-30/hr.

Please review benefit information here: https://www.dzconnex.com/summary-of-benefits

This website is subject to the following terms: https://catsone.com/policies-and-terms/
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About The Company

Explore gaming industy jobs in one of the leading Game Studios.

Bellevue, Washington, United States (Hybrid)

Bellevue, Washington, United States (On-Site)

Washington, United States (Remote)

Washington, United States (Remote)

Washington, United States (On-Site)

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