QA Tester

4 Hours ago • 2 Years + • Quality Assurance

About the job

Job Description

Keen Software House seeks a skilled QA Tester with at least 2 years of professional experience (exceptions for gaming industry candidates with design/art experience). Responsibilities include working on the VRAGE3 game engine and Space Engineers 2, collaborating with a small, experienced QA team, ensuring game quality through thorough testing, and contributing to a technical environment. The role involves testing the project and development tools. The position offers a chance to work on dynamic projects within a dedicated and innovative team. Remote work from Europe or on-site in Prague is possible.
Must have:
  • 2+ years QA experience (or gaming industry experience)
  • Avid gamer across platforms
  • Detail-oriented, good communication (English)
  • Documentation writing experience
  • Testing VRAGE3 & Space Engineers 2
Good to have:
  • Knowledge of Keen Software House games
  • JIRA, TestRail experience
  • Cross-platform testing knowledge
  • Release management understanding
  • Programming skills
  • ISTQB certification
Perks:
  • Competitive salary with growth potential
  • Unlimited sick days (with reliable performance)
  • 5 weeks vacation
  • Dedicated study time
  • Modern Prague office (Orangeria)
  • Coffee, tea, snacks
  • Company breakfasts & events

We are looking for top talent

We are searching for a skilled and technically proficient individual to join our QA team. As a passionate video game company, we value team members who are also enthusiastic gamers on any platform. We seek someone who is friendly, reliable, and non-confrontational, who takes QA work seriously and aims to become a top professional in this field.

Requirements

  • At least 2 years of professional experience in the QA field
    The exception may be non-QA candidates from the gaming industry with experience with design, art, etc.
  • Avid gamer on various platforms
  • Detail-oriented
  • Good organizational skills
  • Good communication skills in English, both written and spoken
  • Experience in writing documentation
  • Don´t be a C-player

Considered a plus:

  • Knowledge of our games
  • Experience with tools such as JIRA, TestRail, etc.
  • Understanding of testing procedures on various platforms
  • Knowledge of release management
  • Programming skills (technical insight is a significant plus)
  • ISTQB certification (theoretical knowledge)

Responsibilities

  • Work on our new VRAGE3 game engine and the game Space Engineers 2
  • Collaborate with a smaller but experienced QA team with an innovative approach, where you will learn to work in a technical environment and test not only the project itself but also the tools used for its development
  • Ensure the quality and reliability of our games through thorough testing

What We Offer

  • Opportunity to work on a dynamic project within a dedicated and innovative team
  • Competitive salary with growth potential Regular-Senior level (44,000-93,999 CZK)
  • Unlimited sick days for people who demonstrate reliable work performance
  • 5 weeks of vacation
  • Dedicated time for studying
  • Modern and comfortable offices in Prague (Orangeria – https://oranzerie.cz/) with coffee, tea, healthy snacks, and much more!
  • Company breakfasts and other company events (BBQ, parties, workshops,…)
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About The Company

Keen Software House is an independent game development studio aiming to create games that are based on real science, real facts, real physics and real emotions. The company is mostly known for its popular titles, Space Engineers (released in October 2013 and sold 4 million copies) and Medieval Engineers (a sandbox game about engineering, construction and the maintenance of architectural works and mechanical equipment using medieval technology). The first titles that the studio developed are Miner Wars 2081 and Miner Wars Arena. In addition to their ongoing development of Space Engineers the studio develops its own in-house game engine, VRAGE, currently in the second version and its core feature is volumetricity of the environment. Space Engineers and Medieval Engineers are the first titles fully utilizing VRAGE 2.0.

Keen Software House has two areas of interest:
- independent game development: Space Engineers, Medieval Engineers, VRAGE engine

OUR MISSION:

We want to create games that are based on real science, real facts, real physics and real emotions. No magic & fantasy allowed.

If we step into the sci-fi area - as we did with Space Engineers and Miner Wars 2081 - we approach it from the hard-sci-fi angle. Every technology and every idea must be explainable using modern-era knowledge with very little extrapolation required.

In Medieval Engineers we hold on to historical accuracy as much as possible while not sacrificing fun, accessibility and intuitiveness.

We want to use our games to promote science and to encourage creativity. We want to revive the interest in space exploration, physics, history and all STEM fields. We want players to learn new stuff while playing our games.

We want to make our fans happy.

Prague, Czechia (Remote)

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