QA Testers for Arma 4

2 Months ago • All levels • Quality Assurance

Job Summary

Job Description

Bohemia Interactive is seeking QA Testers to join the Arma 4 team in Prague/Brno, Czech Republic. Responsibilities include testing game assets, features, and performing regression testing, logging issues with detailed reproduction steps, and collaborating with other departments. Testers will provide feedback on gameplay and suggest improvements. The ideal candidate possesses strong analytical and problem-solving skills, excellent communication, and prior QA experience in game testing, ideally with Bohemia Interactive's games and engine. Understanding of QA methodologies and experience with Jira, Slack, and Confluence are also required.
Must have:
  • Analytical thinking
  • Attention to detail
  • Problem-solving skills
  • Communication skills
  • Game testing experience
  • QA methodologies
  • Jira, Slack, Confluence
Good to have:
  • Scripting/automation
  • Bohemia Interactive games experience
  • Bohemia Interactive engine experience

Job Details

QA Testers for Arma 4

Arma 4 QA is looking for Testers to bolster its ranks!

We’re looking for a QA Tester to put Arma 4 through its paces, hunting down bugs, testing new features, and making sure soldiers don’t suddenly phase through walls (unless they’ve discovered teleportation tech). You'll be the bridge between development and the player experience, providing feedback, verifying fixes, and ensuring everything runs smoothly before it reaches the battlefield. Whether it’s running regression tests, documenting findings, or just having a keen eye for what makes gameplay tick, your work will help keep the game immersive and polished. If you love analyzing, experimenting, and occasionally making a game do things it definitely shouldn’t, we’d love to have you on the team!

 

Responsibilities

  • Testing of assets, playable content & features, regression testing and evaluating results
  • Logging issues into a tracking system with clear and detailed reproduction steps
  • Continuously developing testing knowledge and methodologies
  • Following team workflows and best practices
  • Cooperating with other departments in bug life cycles or during research
  • Providing feedback for possible improvement beyond simple bug reporting
  • Understanding analyses and offering end-user opinions in every step of feature development
  • Creating, updating, and maintaining QA documentation
  • Analyzing and comprehending design documentation to ensure accurate test coverage and early identification of potential issues

Requirements

  • Great analytical thinking
  • Strong attention to detail and problem-solving skills
  • Good and efficient communication skills
  • English language at a level required for team communication and documentation
  • Ability to work independently and as part of a team
  • Previous QA experience in game testing
  • Experience with different gaming platforms
  • Understanding of QA methodologies, test cycles, and bug-tracking processes
  • Decent experience with Jira, Slack, Confluence, and Microsoft Office

Nice to have

  • Basic knowledge of scripting or automation tools
  • Hands-on experience with Bohemia Interactive’s games and engine

We offer

  • Type of cooperation: contract
Applicants should submit their portfolio and CV detailing their previous work experience as well as a cover letter outlining their interest to work for Bohemia Interactive.

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About The Company

Bohemia Interactive is a game development studio. The company's goal is to create rich gaming experiences based on various topics of fascination. They have a common goal: to create rich gaming experiences based on various topics of fascination.

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Prague, Prague, Czechia (On-Site)

Mníšek, Liberec Region, Czechia (On-Site)

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