Quality Designer - Battlefield

2 Minutes ago • 4 Years + • Design

Job Summary

Job Description

As a Quality Designer for Battlefield, you will be responsible for developing and executing quality strategies for owned features. This includes leveraging testing skills and methodologies to systematically test the product and share results, implementing pre-integration build verification and reporting, and researching solutions to increase test coverage efficiency. You will identify risks and plan testing for releases, document reproduction steps, gather test data, and assist in debugging. Additionally, you will compile data into cohesive summaries to communicate status and risk, use testing methodologies to analyze feature sets for automation, monitor game builds, and follow up on fixes. You will also perform design testing reviews, identify bugs, and promote defect prevention. Collaboration and communication are key, serving as a bridge between development and QA teams, providing feedback, and representing the QA perspective. Mentorship and team support are also crucial, leading improvements, knowledge sharing, and promoting professional growth within the QA team.
Must have:
  • 4+ years of experience in QA/game design
  • Experience with Frostbite Game Engine
  • Experience in owning AI development from a QA perspective
  • Familiarity with automated testing
  • Understanding of game modding tools
  • Experience with JIRA, TestRail
  • Project Management using Scrum/Agile
  • Experience with game engines
  • Experience with game rendering, performance, memory
  • Knowledge of Agile/Scrum
  • Experience with current gen consoles SDKs
  • Understand defect prevention/containment
  • Excellent collaboration and communication skills
  • Experience with Grey/White box testing
  • Translate project metrics to data-driven decisions
  • Passion for creating high-quality player experiences

Job Details

🔑Your Responsibilities

Quality Strategy and Test Planning

  • Leverage testing skills and methodologies to systematically test the product and share results

  • Design, develop, and lead quality strategies for owned features

  • Implement pre-integration build verification and reporting processes

  • Research and propose solutions for increasing test coverage efficiency

  • Identify risks and plan testing for releases

  • Document reproduction steps, gather test data, and assist in debugging

Quality and Data Analysis

  • Compile data from multiple sources into cohesive summaries to communicate status and risk

  • Use different testing methodologies and analyze feature sets for automation opportunities (Risk-based Testing, Data/AI-driven testing and more)

  • Monitor game builds and follow up on fixes to ensure quality goals are met

  • Perform design testing reviews, ensuring the design is captured and identifying bugs and user concerns before they make it into software.

  • Use development tools to guide issue identification upstream and promote defect prevention.

Collaboration and Communication

  • Communicate status and risk through cohesive summaries

  • Serve as the communication bridge between development partners and QA teams

  • Provide technical, quantitative, and qualitative feedback

  • Represent the QA perspective effectively in meetings, ensuring quality standards are prioritized.

Mentorship and Team Support

  • Lead improvements and knowledge sharing across teams

  • Promote professional growth within the QA team

  • Mentor and support team members in implementing quality strategies



✅ Our Requirements 

Experience and Knowledge

  • 4+ years of experience in software development, quality assurance, or game design

  • Experience with the Frostbite Game Engine 

  • Experience in owning AI development from a QA perspective

  • Familiarity with automated testing and common automation tool sets

  • Understanding of game modding tools or user-generated content workflows

  • Experience with defect and task tracking tools (e.g., JIRA, TestRail)

  • Project Management for planning and execution of test strategy and tasks using Scrum/Agile process

  • Experience working with game engines and associated tool sets

  • Experience with game rendering, performance, and memory requirements

  • Knowledge of Agile/Scrum software/game development

  • In-depth knowledge of current generation console testing and software development kits

Skills and Abilities

  • Understand concepts of defect prevention and containment

  • Excellent collaboration and communication skills

  • Experience with Grey/White box testing in development environments

  • Translate project metrics into data-driven decisions and strategies

  • Passion for creating high-quality player experiences


Path to becoming a Quality Designer: 

  • Learn More about the Quality Verification and Standards (QVS) team at EA.

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