Realistic 3D Character Artist Senior (Brazil)

1 Month ago • 3-5 Years • 3D Art

About the job

Job Description

Room 8studio seeks a senior Realistic 3D Character Artist with proven experience in creating high-poly and low-poly models for PC and console games. Responsibilities include sculpting in ZBrush, modeling in Maya/Max, UV mapping, texturing in Substance Painter, and working with game engines. The ideal candidate possesses strong anatomical knowledge, experience with hard surface modeling, cloth simulation (Marvelous Designer), and a good understanding of photorealistic character creation pipelines. Experience with hair and creature creation, Unreal Engine 4, and drawing skills are considered a plus. The role requires strong teamwork skills and intermediate English proficiency.
Must have:
  • High-poly & low-poly modeling
  • ZBrush sculpting
  • Maya/Max modeling
  • Substance Painter texturing
  • Strong anatomy knowledge
  • Photorealistic texturing
  • Game engine experience
  • UV mapping & baking
Good to have:
  • Hair creation
  • Creature creation
  • Unreal Engine 4
  • Drawing skills
  • Rigging & animation knowledge
Perks:
  • 13th salary
  • 30 days annual vacation
  • PTO
  • Transportation allowance
  • Union benefits
  • Meal/food allowance
  • Medical insurance
  • Therapy & psychological support
  • Dental insurance
  • Physical health platform access
  • Discounts platform access

Next great challenge is coming:

We are looking for experienced and highly skilled 3D Character Artists, who are striving to work on the best game projects and are not afraid to challenge their skills.

Superpowers
you have are

  • High-poly sculpt in Zbrush;
  • SubD modeling in Max / Maya;
  • Character topology for animation;
  • Cloth simulation in Marvelous Designer;
  • Strong knowledge of anatomy;
  • Experience in working with hard surface;
  • Texturing in Substance Painter;
  • Good understanding of modern pipelines and requirements for the Photorealistic Character creation;
  • Ability to follow and correctly interpret / improve the concept idea;
  • Teamwork skills;
  • Work experience in game projects for PCs and consoles as a Character Artist;
  • Relevant portfolio with examples of works in the corresponding direction;
  • Intermediate English level and above.

You’re a rockstar
if you have

  • Experience creating hair for games;
  • Experience in making creatures;
  • Knowledge of Unreal Engine 4;
  • Drawing skills;
  • Good understanding of rigging and animation process.

As a part of Room 8
studio, you will

  • Create high-poly and low-poly models of photoreal characters and creatures for games on given concepts;
  • Create optimal UV mapping and texture baking (normal, AO, etc.);
  • Work with photorealistic texturing;
  • Work with game engines.

Join Us.
get even more!

  • benefits pack according to the employee agreement (13th salary, 30 days of annual vacation, PTO, transportation allowance, union benefits);
  • meal/Food allowance;
  • medical Insurance;
  • therapy and psychological support platform;
  • dental Insurance;
  • access to the physical health platform;
  • access to a platform offering discounts and coupons for physical and online stores, restaurants, services, and pharmacies;
  • challenges to raise your XPs score working on the projects of the top global game dev publishers;
  • a culture of diversity and inclusion to unite the most outstanding talents;
  • community of people who understand and share your passion for games.

Together we will bring games to the next level. Exactly with you.

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