Senior 2D Animator - Spine

2 Months ago • 5 Years + • 2D Animation

Job Summary

Job Description

As a Senior 2D Animator, you will be responsible for creating top-quality animations for BebopBee's games, focusing on player experience and innovation. Collaborating with programmers and artists, you will design and implement animations in Unity and Spine for characters, the Match3 board, and the UI. You will also create micro-stories for marketing videos and collaborate with marketing and product development teams. The role involves understanding technical constraints of mobile game development, including particle systems and Spine animations, and championing the animation pillar within the company. The ideal candidate will have experience with Spine Animation and Unity Animations, and should be creative and enthusiastic. The position also allows for freelance and remote work.
Must have:
  • 5+ years of experience with Spine Animation and Unity Animations
  • Creative and enthusiastic approach

Job Details

Senior 2D Animator - Spine

Careers Category: Artist

Careers Type: Full-Time/Contract Long-Term

Careers Region: North America/Europe

Careers Location: Anywhere (Remote)

BebopBee is a mobile games company based in San Francisco Bay Area’s Palo Alto city, next to Stanford. We are fully independent and are backed by top investors (VentureBeat | Ayo News | GamesIndustry.biz | PocketGamer)

Want to build truly unique games played by millions of daily users? Help us build a world-class, Top 10 grossing game with some of the brightest minds in the games industry! Find out more here www.bebopbee.com

As an exceptional Senior Animator, you’ll deliver best-in-class player experiences that are innovative, fun and directly shape Bebopbee’s game and growth strategy. You will help own features and work closely with founders and designers to create outstanding animations that will be touched by millions of players worldwide

You will work together with programmers and artists to:

  • Design & create world-class animations in Unity and Spine for Game’s Characters, Match3 Board and UI
  • Implement art and animations with an artistic vision and emphasis on performance optimization and responsive design. Understand the technical constraint of mobile game development, particle systems and Spine animations
  • Design & create micro-stories for marketing videos with game’s prolific character cast and their personas
  • Collaborate with Marketing and Product development teams to create animations for outstanding creatives
  • Be a champion of delight and build BebopBee’s Animation Pillar

What you will need:

  • Spine Animation, Unity Animations experience for 5+ years
  • Creative and enthusiastic approach toward delighting player base
  • Ability to work in various casual styles. Passion for games is a big plus

We’re absolutely fine working with freelance artists, working remote from anywhere

Why this role at Bebopbee right for you:‍

We’ve assembled one of the most creative, passionate and skilled teams which loves to make beautiful, high quality games. We’re on a pathway to growth and have the most prolific avenues for building an everlasting franchise, as well as for scaling via creative Marketability. For our early Design hires, we’re looking for someone who’s hungry for a new challenge, has a hacker mentality and ready to take on expanded responsibilities

Apply Now via Email →

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About The Company

BebopBee crafts exceptional, emotive and enduring casual gaming experiencesWe're a world-class team with deep expertise in the art and science of F2P on mobile with a collective pedigree from companies like TinyCo, Digital Chocolate, Zynga, and EA. Want to join our team?

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