Crate Entertainment, the creators of Grim Dawn and Farthest Frontier, are looking for a versatile 3D Artist. You don’t need to be a master of everything but, as a member of a small team, you should be willing and able to work in at least a couple different areas, be it environmental, props, UI, characters, etc.
This is a full-time position with benefits. Our studio operates remotely but candidates must be based in the US.
Crate is a small, indie studio best known for developing and self-publishing the ARPG “Grim Dawn,” which has sold over 3 million copies on PC with 4 million units of DLC. Our latest title, the town-builder, Farthest Frontier, has sold over half a million copies in it’s first two months of early access.
Due to this success, our studio is well-funded, completely financially and creatively independent and not answerable to any sort of investors or publishers. Because of this, we can offer greater job security and a lower stress work environment than most larger developers. We are not beholden to milestone deliverables, own all of the IP we create and believe that as long as we’re working efficiently, the game will be done in however long it takes for us to feel satisfied that it’s ready. By working in smaller teams, we are able to develop big games on a smaller budget and at a slower pace that allows time to add more detail and nuance than often exists in many bigger budget titles.
Applicants should email a resume and cover letter, including a brief summary of your favorite games and what you’re currently playing to: jobs@crateentertainment.com
Counterplay Games is an independent video game studio based in California.
We're a scrappy and entrepreneurial team, taking deep pride in our craft, and in our personal growth. Gaming is our first love—we're drawn to it like moths to a flame.
We have an unquenchable fire in our bellies: we can't stop creating games, and we can't stop thinking about games, even in our sleep. No question is left unturned as we push the limits of this medium.
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