Senior 3D Artist

4 Months ago • 5 Years + • 3D Art

Job Summary

Job Description

Mayhem Studios seeks a Senior 3D Artist to craft game worlds for mobile games. Responsibilities include developing 3D assets (props, biomes, terrains, levels), collaborating with other artists and teams, optimizing assets for in-engine performance, and ensuring visual quality meets gameplay requirements. The ideal candidate will have 5+ years of experience in game development, a strong portfolio showcasing environment art, modeling, texturing, and the high-poly to low-poly workflow. Proficiency in Maya, ZBrush, Substance Painter/Designer, Photoshop, and understanding of game development tools is crucial.
Must have:
  • 5+ years game dev experience
  • Expert 3D art skills (modeling, texturing, etc.)
  • Proficiency in Maya, ZBrush, Substance Painter
  • High-poly to low-poly workflow
  • Excellent communication & collaboration
Good to have:
  • Experience with structures, props
  • Unreal/Unity experience
  • Look dev or level building skills
Perks:
  • Competitive salary and benefits
  • Work on groundbreaking games
  • Collaborative work environment
  • Access to cutting-edge tools

Job Details

About Us:

At Mayhem Studios, innovation meets passion to redefine gaming experiences.Backed by investors like Mobile Premier League, PeakXV (formerly Sequoia India), Steadview Capital, Hashed, and Truecaller, we’re set to revolutionize the gaming landscape.


Mayhem Studios focuses on delivering AAA gaming experiences for both local and global audiences. Our flagship project, Underworld Gang Wars (UGW), boasts over 8 million pre-registrations and a trailer exceeding 20 million views.


Our team comprises industry leaders behind some of the biggest gaming milestones. With this collective expertise we’re dedicated to crafting immersive gaming universes. Our mission revolves around harnessing India’s exceptional game development talent to create top-tier titles that transcend boundaries


Overview:

Mayhem Studios is looking for a skilled 3D Artist to help us build exciting new worlds. The ideal candidate will have a passion for games, a strong sense for aesthetically pleasing spaces, and experience with art asset creation and world building in Unreal.  

As a 3D Artist, you will be crafting the game world that players will experience. You will primarily be asked to develop terrain/biome/level assets, but you’ll ideally also be comfortable creating structures and props as well. This is a full-time position at our Bangalore offices, offering competitive pay and benefits. 


Responsibilities:

  • Develop 3D art assets for mobile games, including props, biomes, terrains, and level assets.
  • Contribute to the creation of props, terrains, levels, maps, and other art assets for cinematic purposes.
  • Collaborate with the 3D Lead, Art Director, and other artists to streamline production workflows,
  • Optimize all assets to ensure high performance in-engine.
  • Work closely with Art, Design, and Engineering teams to achieve a harmonious balance between visual quality, gameplay requirements, and technical performance.


Requirements:

  • Experience: Minimum of 5 years of professional game development experience as a 3D Artist.
  • Portfolio: A strong portfolio showcasing relevant artwork, including environment art, modeling, UV layouts, textures, and demonstrating the full high-poly to low-poly workflow.
  • Skills:
  • Expert-level proficiency in 3D art fundamentals, including modeling, sculpting, UV mapping, texturing, materials, topology, LOD creation, and composition.
  • Mastery of standard 3D tools such as Maya, ZBrush, Substance Painter/Designer, Photoshop, and other relevant software.
  • Knowledge: Solid understanding of game development tools, terminology, and methodologies.
  • Communication: Must be fluent in English and capable of clear, effective communication.
  • Collaboration: A strong team player and problem-solver who accepts feedback constructively, thrives in a fast-paced environment, and consistently meets deadlines.
  • Self-Motivation: A proactive, self-driven individual with excellent communication and interpersonal skills.
  • Organization: Highly organized with a strong ability to adhere to protocols, naming conventions, and file management structures.


Nice to have:

  • In addition to biome/terrain work, any skill with structures, props, or hard surface is also a plus. 
  • Any skills in Unreal and/or Unity are a plus, such as look dev or level building


What We Offer:

  • Competitive salary and benefits package.
  • Opportunity to shape groundbreaking gaming experiences.
  • A collaborative, inclusive, and innovative work environment.
  • Access to cutting-edge tools and resources.

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