Senior 3D Character Artist

1 Month ago • 5 Years + • Character Art

Job Summary

Job Description

We are looking for talented and passionate individuals to join our team and contribute to an exciting, stylized AAA first-person shooter project. As a Senior 3D Character Artist, you will be creating highly detailed characters. This role requires strong communication, a proactive approach, and the ability to offer creative ideas and solutions. Responsibilities include developing and maintaining both high polygonal sculpts and real-time game assets, working with the Project Manager, obtaining client guidance, refining artistic abilities, and contributing to a team-oriented environment.
Must have:
  • 5+ years experience in modeling, sculpting, and texturing stylized characters
  • Fluent in English with effective communication skills
  • Familiarity with Game Engine Technologies
  • Excellent understanding of form, shape, structure, and silhouette in modeling
  • Experience with managing polygon count and texture budgets
  • Ability to receive constructive feedback
Perks:
  • Medical Care package
  • MyCafeteria system including Multisport card
  • Employee Assistance Program (EAP)
  • English or Polish language classes
  • Sensibly flexible working hours
  • Breakfasts, snacks and fruits available
  • Additional benefits: care bonus, corporate parties

Job Details

We are looking for talented and passionate individuals to join our team and contribute to an exciting, stylized AAA first-person shooter project, known worldwide, where you will be creating highly detailed characters. This role requires strong communication with the client, a proactive approach, and the ability to offer creative ideas and solutions. If you're eager to work in a dynamic environment and help shape a groundbreaking experience, this is the perfect opportunity for you. Join us and make an impact on a project that is redefining the gaming landscape!

  • 5+ years experience in modeling, sculpting and texturing stylized characters using 3ds Max, Maya, Zbrush or Mudbox, Marvelous and Photoshop (or equivalent packages), Quixel or Substance painter
  • Fluent in English (effective communication skills)
  • Be familiar with Game Engine Technologies
  • Excellent understanding of form, shape, structure and silhouette in regard to modeling
  • Experience with managing polygon count and texture budgets
  • Ability to receive constructive feedback
  • Self-motivation, good communication skills, and a great team-player attitude

Responsibilities

  • Develop, maintain, and create both high polygonal sculpts and real-time game assets matching (or exceeding) project and studio standards
  • Work with Project Manager to ensure timely completion of game assets
  • Obtain client’s guidance and approval as required to advance tasks
  • Continue to refine artistic abilities and learn new software packages and / or in-house tools
  • Contribute to the team-oriented environment

  • Medical Care package  
  • MyCafeteria system - including Multisport card and more
  • Employee Assistance Program (EAP), offering confidential legal, financial, and personal counseling
  • English or Polish language classes
  • Sensibly flexible working hours  
  • Breakfasts, snacks and fruits available during the day, tea and coffee machines 
  • Additional benefits: care bonus to cover health, educational and safety needs, corporate parties and team buildings

Role Information: EN

Studio: Sperasoft

Location: Europe, Poland, Warsaw, Krakow

Area of Work: Game Development

Service: Create

Employment Type: Full-time, Permanent

Working Pattern: Hybrid, Remote

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About The Company

Joining Sperasoft will provide you the opportunity to work on triple-A games with over billion fans. You will apply your skills to create immersive and emotionally compelling experiences that will keep gamers returning for more. Join us as we push the industry's boundaries and provide gamers with a world-class experience.

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