Senior 3D Character Artist (sci-fi)

1 Month ago • 4-8 Years • 3D Art

Job Summary

Job Description

As a Senior 3D Character Artist (Sci-Fi) at Sperasoft, you'll be a key player in creating high-quality sci-fi characters for an AAA+ game. Responsibilities include developing high-poly sculpts and real-time game assets, collaborating with Lead Artists to maintain project style and meet deadlines, and mentoring junior artists. You'll need strong skills in modeling, sculpting, texturing (using software like 3ds Max, Maya, ZBrush, Substance Painter), and a deep understanding of real-time rendering constraints within Unreal Engine 5. The role requires expertise in hard-surface and futuristic character design with strong artistic vision and a keen eye for detail.
Must have:
  • High-poly & real-time asset creation
  • Proficiency in 3ds Max, Maya, ZBrush, Substance Painter
  • Unreal Engine 5 experience
  • Hard-surface & sci-fi design expertise
  • Excellent artistic skills and collaboration
Perks:
  • Learning & Development opportunities
  • Medical Care package
  • Flexible working hours
  • Breakfasts, snacks, fruits
  • Team building events
  • Care bonus

Job Details

Description

As a Character Artist, you will be a key player in bringing high-quality sci-fi characters to life for an exciting AAA+ game project. We’re looking for a skilled artist with a strong artistic vision and expertise in creating hard-surface and futuristic designs. If you have a passion for crafting detailed humans, clothing, accessories at the highest standard, join us in shaping a visually stunning sci-fi universe.


Responsibilities:

    • Develop, maintain, and create high-quality models, including both high polygonal sculpts and real-time game assets, matching (or exceeding) project and studio standards  with a strong focus on sci-fi aesthetics and hard surface design
    • Collaborate closely with Lead Artists to ensure accuracy in models design, and quality of in-game assets, maintaining the distinct style of the project
    • Work with Lead Artists to ensure timely completion of game assets.
    • Communicate regularly with the Lead Artist regarding the status of current tasks  
    • Obtain Lead Artists guidance and approval as required to advance tasks . Maintain high quality documentation detailing process, best practice, references etc.
    • Refine artistic abilities and learn new software packages and / or in-house tools 
    • Coordinate with Senior and/or Lead Artists with mentoring Junior 3D Artists as wells as sharing best project practices with them 

Requirements

    • Experience in modeling, sculpting and texturing characters using modern industry standards: 3ds Max, Maya, Zbrush, Marvelous, Photoshop, Substance Painter or equivalent packages
    • Excellent understanding of form, shape, structure and silhouette whether in regard to sculpting organic forms or in hard surface modeling 
    • Experience working with game engine Unreal Engine 5, knowledge of real-time rendering constraints and pipelines
    • Strong artistic and design abilities, a sharp eye for composition and color theory, with huge love in character design
    • Having strong technical skills with managing polygon count and texture budgets for AAA+ games.
    • Ability to receive constructive feedback.
    • Self-motivation, good communication skills, and a great team-player attitude


Benefits

  • Working with an international team of world-class professionals on exciting and challenging projects 
  • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events 
  • Medical Care package  
  • Sensibly flexible working hours  
  • Breakfasts, snacks and fruits available during the day, tea and coffee machines  
  • Friendly team and a family-like environment  
  • Additional benefits – care bonus to cover health, educational and safety needs, MyCafeteria - including Multisport and more, corporate parties and team buildings and many more others 

Role Information: EN

Studio: Sperasoft

Location: Europe, Poland, Warsaw, Krakow

Area of Work: Game Development

Service: Create

Employment Type: Full-time, Permanent

Working Pattern: Hybrid, Remote

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About The Company

Sperasoft is a leading international game development company (a contributor to such franchises as Halo, Battlefield, Assassin’s Creed, Rainbow 6) headquartered in Burbank, CA.


We offer fully international development capabilities with comprehensive professional teams that are constructed with the best producers, engineers, designers, and artists in the gaming industry.


Sperasoft is a part of Keywords studios – international technical and creative services provider to the global video games industry and beyond.


Our partners and clients: Ubisoft, Microsoft, Warner Brothers, 343 Industries, Riot Games, Electronic Arts, Sony, BioWare, Blizzard Entertainment, and many others.

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