Senior 3D Environment Artist (Unreal)

2 Months ago • All levels
Environment Art

Job Description

Magic Media is seeking a Senior 3D Environment Artist experienced with Unreal Engine. This role involves contributing to the artistic vision and development of AAA-level content. You will collaborate closely with the art director and team members to create high-quality, modular, and detailed environment models. The ideal candidate will focus on the end-user experience and propose features to enhance it. Responsibilities include generating high-quality models and textures from concepts, creating compelling art-driven stories through environmental design, interpreting and pushing concept designs, working independently to achieve visual goals, collaborating with level designers and technical artists, and providing artistic and technical guidance, including mentorship to junior artists.
Good To Have:
  • Work closely with technical art
  • Assist art director and lead artist
  • Mentor junior environment artists
Must Have:
  • Generate high quality models and textures
  • Create compelling art stories through environment design
  • Interpret and push concept designs
  • Achieve high quality visual goals independently
  • Work closely with level designers
  • Provide artistic and technical guidance
  • Portfolio/reel required

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Magic Media is a pioneering media, entertainment and tech group powered by creativity and innovation. We have a physical presence in 15 countries and expertize in the areas of art, animation, cybersecurity, game development, software development, VFX and video production amongst others. We work with leading developers and publishers within the games and tech industry, providing support and solutions designed around individual needs and carried out by global experts.

As a Senior Environment Artist you will contribute to the artistic vision and development of AAA level content. You will work as a key member of the art team, collaborating closely with the art director and other art team members in creating high quality, modular and detailed environment models. The ideal candidate should be constantly envisioning the experience of the end user and be actively proposing and developing features that enhance that experience. 

Note: Applications for this role must include a portfolio/reel (or link to a portfolio/reel). Applications that do not have this information will not be considered.

WHAT YOU WILL DO:

  • Generate high quality models, modular kit pieces and textures from concepts and photos.
  • Create compelling art driven stories through environmental spatial design and set dressing that inspires and feels realistic to the player.
  • Interpret and push concept designs to the next level while bringing new ideas to the table.
  • Consistently achieve high quality visual goals while working independently as needed.
  • Work closely with level designers to meet both gameplay and art direction needs.
  • Work closely with technical art to develop new or improve upon current techniques in order to enhance visual quality.
  • Assist the art director and lead artist in regards to finding solutions to more complex artistic and technical issues that arise.
  • Provide internal artists with artistic and technical guidance.
  • Serve as a mentor to more junior environment artists on the team by consistently creating artistically and technically sound work in engine.

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