Outscal Logooutscal logo

Senior 3D Environment Artist (Unreal)

7 Hours ago • 5 Years + • Technical Art

Job Summary

Job Description

As a Senior 3D Environment Artist at Magic Media, you'll contribute to AAA-level game content creation using Unreal Engine 5. Responsibilities include generating high-quality models, textures, and modular assets; crafting compelling environmental storytelling; collaborating with level designers and technical artists; mentoring junior artists; and problem-solving complex artistic and technical challenges. You'll need extensive experience with 3D software and PBR workflows, and a strong artistic sense is crucial. The role requires close collaboration within a multi-disciplinary team to bring game environments to life.
Must have:
  • 5+ years environment art experience (2+ in game dev)
  • Shipped 2+ games in Environment Art role (AAA preferred)
  • Unreal Engine 5 proficiency
  • Proficient in 3Ds Max, Maya, Blender, Substance Painter/Designer
  • Strong artistic sense and PBR workflow knowledge
  • Collaboration and problem-solving skills
Good to have:
  • Tech art background (environments, materials, lighting)
  • Procedural environment knowledge (Houdini)
  • Unreal/Unity asset integration and illumination experience
  • Unreal Lumen experience
Perks:
  • Permanently remote position
  • Skill improvement opportunities
  • International work environment
  • Career growth and development
  • Flexible working hours
  • Inclusive culture
  • Ongoing training

Job Details

Description

Magic Media is a pioneering media, entertainment and tech group powered by creativity and innovation. We have a physical presence in 15 countries and expertize in the areas of art, animation, cybersecurity, game development, software development, VFX and video production amongst others. We work with leading developers and publishers within the games and tech industry, providing support and solutions designed around individual needs and carried out by global experts.

As a Senior Environment Artist you will contribute to the artistic vision and development of AAA level content. You will work as a key member of the art team, collaborating closely with the art director and other art team members in creating high quality, modular and detailed environment models. The ideal candidate should be constantly envisioning the experience of the end user and be actively proposing and developing features that enhance that experience. 

Note: Applications for this role must include a portfolio/reel (or link to a portfolio/reel). Applications that do not have this information will not be considered.

WHAT YOU WILL DO:

  • Generate high quality models, modular kit pieces and textures from concepts and photos.
  • Create compelling art driven stories through environmental spatial design and set dressing that inspires and feels realistic to the player.
  • Interpret and push concept designs to the next level while bringing new ideas to the table.
  • Consistently achieve high quality visual goals while working independently as needed.
  • Work closely with level designers to meet both gameplay and art direction needs.
  • Work closely with technical art to develop new or improve upon current techniques in order to enhance visual quality.
  • Assist the art director and lead artist in regards to finding solutions to more complex artistic and technical issues that arise.
  • Provide internal artists with artistic and technical guidance.
  • Serve as a mentor to more junior environment artists on the team by consistently creating artistically and technically sound work in engine.

Requirements

  • 5+ years of experience within the Environment Art discipline with at least 2+ years of experience as an Environment Artist in game development using Unreal Engine(5.0 plus preferred).
  • Shipped at least 2 games in Environment Art role; preferably full cycle on a ‘AAA’ console or PC title. 
  • Extensive knowledge of the standard 3D packages, 3Ds max, Maya, Blender, etc.
  • Strong artistic sense of scene composition.
  • Extensive knowledge and experience in modern day AAA environment pipelines, both technically and organizationally.
  • Proven understanding of PBR workflows and working with software packages such as Substance Painter/Designer.
  • Basic lighting and rendering skills.
  • Ability to work collaboratively within a multi-disciplinary art team to help bring environments to life within the vision of the game design.
  • Experience problem-solving for art while working closely with technical artists, programmers and lead artists.
  • Excellent organization, time management, and communication skills.
  • You have a great team spirit and are proactive.
  • Professional working English proficiency.

DESIRABLE PLUSES:

  • Tech art background, specifically in how it relates to environments, materials and/or lighting.
  • Procedural environment insights or basic knowledge(Houdini, etc. a plus).
  • Tech Experience with Unreal or Unity assets integration and/or illumination.
  • Lighting and rendering experience in Unreal and Lumen.

Benefits

  • Permanently remote position.
  • An opportunity to hone and improve your skills by applying them to a diverse variety of engaging projects.
  • Be part of an international group with offices worldwide.
  • Career growth and development.
  • Working closely with a team of like-minded people in a fast-paced, multicultural environment.
  • Ongoing training and professional self-improvement opportunities.
  • Flexible working hours.
  • An inclusive culture and open communication.

At Magic Media, our passion lies in gaming. Our vision is to create and deliver engaging and interesting games for our clients. We can deliver this high-quality work on any platform, whether it be on a console, PC, or mobile. We know that reputation and results go hand-in-hand. Therefore, we work hard to find experts and talented creators to deliver the best results.

Similar Jobs

Epic Games - Senior Tools Programmer, UEFN

Epic Games

Cary, North Carolina, United States (On-Site)
1 Month ago
Ubisoft - Senior Gameplay Programmer (F/H/NB) – The Division Resurgence

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
5 Months ago
Epic Games - Senior Software Development Engineer in Test (SDET)

Epic Games

Montreal, Quebec, Canada (On-Site)
2 Weeks ago
Undead Labs - Senior Gameplay Engineer

Undead Labs

Seattle, Washington, United States (Hybrid)
1 Month ago
Arrise Solutions (India)   - 3 D Designer

Arrise Solutions (India)

Noida, Uttar Pradesh, India (On-Site)
7 Months ago
Virtuos - Junior Technical Artist

Virtuos

Ireland (Hybrid)
1 Month ago
Electronic Arts - Senior Lighting Artist - Battlefield

Electronic Arts

Montreal, Quebec, Canada (On-Site)
3 Months ago
Ubisoft - Cinematic Artist (W/M/NB) - The Crew Motorfest

Ubisoft

Lyon, Auvergne-Rhône-Alpes, France (On-Site)
8 Months ago
Argus Labs - Technical Artist Lead

Argus Labs

San Francisco, California, United States (Remote)
3 Months ago
SuperPlay - Senior Technical Artist

SuperPlay

Tel Aviv-Yafo, Tel Aviv District, Israel (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Techland - Senior Game Programmer

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
9 Months ago
Ubisoft - Lead Level & Quest Designer AAA The Division Resurgence

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
1 Month ago
Tencent - Technical Art Expert (Games), Venture Lab

Tencent

London, England, United Kingdom (On-Site)
2 Months ago
Climax Studios - Experienced Character Artist

Climax Studios

Liverpool, England, United Kingdom (On-Site)
2 Months ago
Epic Games - Principal Programmer, Horde

Epic Games

Montreal, Quebec, Canada (On-Site)
1 Month ago
CD PROJEKT RED - QA Manager

CD PROJEKT RED

Boston, Massachusetts, United States (On-Site)
4 Months ago
Alp Consulting  - 3D Unreal Developer

Alp Consulting

Bengaluru, Karnataka, India (On-Site)
10 Months ago
Maverick Games - Online Engineer

Maverick Games

Warwick, England, United Kingdom (On-Site)
2 Months ago
Blazing griffin - Producer (Games)

Blazing griffin

Glasgow, Scotland, United Kingdom (Hybrid)
3 Months ago
Blitz app - Lead AI Engineer (Generative & 3D Modeling Expertise)

Blitz app

Tesistán, Jalisco, Mexico (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Jobs in State of São Paulo, Brazil

Amber - Technical Artist(Project Based)

Amber

Brazil (On-Site)
7 Months ago
Salesforce - LATAM Internship Program | Business Development Associate (Sales)

Salesforce

São Paulo, State Of São Paulo, Brazil (On-Site)
4 Months ago
Far Out Scout - Senior Back End Engineer (BLW - 0326243)

Far Out Scout

Brazil (Remote)
4 Months ago
Amber - Senior Unreal Game Engineer (Project Based)

Amber

Brazil (On-Site)
7 Months ago
Sporty Group - BR Customer Success Associate - English and Portuguese

Sporty Group

São Paulo, State Of São Paulo, Brazil (Remote)
6 Months ago
ByteDance - Payment Operations Manager - Global Payment

ByteDance

State Of São Paulo, Brazil (On-Site)
1 Month ago
Netflix - Ads Measurement Senior Analyst

Netflix

State Of São Paulo, Brazil (On-Site)
3 Weeks ago
Hitachi - Dynamics CE Consultant (remote*/Brazil-based)

Hitachi

São Paulo, State Of São Paulo, Brazil (Remote)
4 Months ago
PTW - Game Playtesters

PTW

Brazil (Remote)
3 Weeks ago
Wildlife Studios - IT Cloud Planning Analyst

Wildlife Studios

São Paulo, State Of São Paulo, Brazil (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Cloud Imperium Games - Senior VFX Artist

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
1 Month ago
Bohemia Interactive - Technical Artist

Bohemia Interactive

Mníšek, Liberec Region, Czechia (On-Site)
1 Month ago
Nintendo - UI Artist III

Nintendo

Redmond, Washington, United States (Hybrid)
1 Month ago
Gunzilla - Senior Technical Artist - VFX/Shaders

Gunzilla

Kyiv, Kyiv City, Ukraine (On-Site)
2 Months ago
PlayStation Global - Module Artist (Contract)

PlayStation Global

Los Angeles, California, United States (On-Site)
6 Months ago
Barnstorm VFX - Compositor: Montreal

Barnstorm VFX

(Remote)
6 Months ago
Jam Studio - VFX Artist

Jam Studio

San Diego, California, United States (On-Site)
4 Months ago
Probably Monsters - Senior Technical Artist

Probably Monsters

Dallas, Texas, United States (Hybrid)
7 Months ago
Wargaming - Senior Technical Artist (Unreal)

Wargaming

Chicago, Illinois, United States (Hybrid)
2 Weeks ago
Blazing griffin - Tools Programmer (Games)

Blazing griffin

Glasgow, Scotland, United Kingdom (Hybrid)
2 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Explore gaming industy jobs in one of the leading Game Studios.

Vojvodina, Serbia (Remote)

State Of São Paulo, Brazil (Remote)

State Of Rio De Janeiro, Brazil (Remote)

Vojvodina, Serbia (Remote)

State Of São Paulo, Brazil (Remote)

Vilnius County, Lithuania (Remote)

Vojvodina, Serbia (Remote)

Moscow, Moscow, Russia (Remote)

Brasília, Federal District, Brazil (Remote)

Sofia City Province, Bulgaria (Remote)

View All Jobs

Get notified when new jobs are added by Magic Media

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug