Senior 3D Environment/Material Artist (Unannounced Project)

2 Months ago • 3 Years + • 3D Art • Undisclosed

About the job

Job Description

Wargaming seeks a Senior 3D Environment/Material Artist for a groundbreaking AAA game project. Responsibilities include designing and developing high-quality PBR materials and textures, optimizing materials for real-time rendering, collaborating with other artists, maintaining a material library, ensuring visual consistency, and performing quality assurance. The ideal candidate possesses 3+ years of experience in the video game industry, expertise in material creation and PBR workflows, and proficiency in software like Substance Designer, Painter, and Maya. The role requires a strong artistic eye and excellent teamwork skills. This is a hybrid role (2-3 days in the office) in Nicosia, Cyprus.
Must have:
  • 3+ years experience as Material Artist in AAA games
  • PBR workflows and real-time rendering expertise
  • Proficiency in Substance Designer, Painter, Maya
  • Strong artistic skills and attention to detail
  • Excellent communication and teamwork
Good to have:
  • Unreal Engine 5 experience
  • Photogrammetry experience
  • Shader and scripting knowledge (HLSL, GLSL)
  • Next-gen platform experience
Perks:
  • 21+ days holiday
  • Paid sick leave
  • Career development opportunities
  • English language courses
  • Premium private health care
  • Mental well-being program
  • Onsite gym and spa
  • Free parking
  • Free drinks and kitchen
  • Hellenic Bank benefits
  • Employee discounts
  • Personal gaming account
  • Subsidized canteen
  • Company events
  • Seniority awards
  • Referral program

Job Overview

We’re excited to launch a groundbreaking AAA game project and are looking for passionate, creative Senior 3D Environment/Material Artist to join our talented team. In this role, you’ll tackle a variety of challenges that will enhance your skills and allow you to influence the game’s visual style and overall direction. Our studio fosters a collaborative environment where your ideas are valued and your contributions will have a direct impact on the game’s success. 

Our team is a mix of industry veterans and fresh talent, dedicated to pushing the boundaries of what games can be. If you thrive in a dynamic atmosphere and are eager to shape an exciting AAA title from the ground up, we want to hear from you! Join us in creating something truly special in the gaming world. Your next big opportunity awaits!

What will you do?

  • Material Creation: Design and develop high-quality PBR materials and textures for environments and assets within the game, 3D modelling/texturing of environment assets

  • Optimization: Ensure all materials are optimized for real-time rendering on target platforms, balancing visual fidelity with performance constraints 

  • Collaboration: Work closely with Environment Artists, Modelers, and other team members to integrate materials seamlessly into the game world

  • Material Library: Build, maintain, and regularly update a shared material library that can be accessed by Environment Artists and other team members, ensuring consistency and efficiency across the project's assets

  • Consistency: Maintain visual consistency across different assets by adhering to the project's art direction and style guide

  • Quality Assurance: Review and polish materials to ensure they meet the highest visual standards and function correctly in-game 

  • Documentation: Create and maintain documentation for material creation workflows and best practices 

What are we looking for?

  • Experience: 3+ years of experience as a Material Artist in the video game industry, preferably on AAA titles
  • Portfolio: Strong portfolio demonstrating expertise in material creation, PBR workflows, and real-time rendering
  • Software Proficiency: Advanced knowledge of Substance Designer, Substance Painter, Substance 3D Sampler, ZBrush, Quixel mixer, Photoshop, Autodesk Maya/Blender (final setup in Maya) and other relevant software
  • Technical Skills: Solid understanding of texture mapping, UV layout, and the technical aspects of material creation
  • Artistic Skills: Strong eye for detail, color, and composition, with the ability to create realistic and visually appealing materials
  • Collaboration: Excellent communication and teamwork skills, with the ability to work effectively in a collaborative, fast-paced environment 

What additional skills will help you stand out?

  • Game Engine Experience: Experience with Unreal Engine 5 or other cutting-edge game engines

  • Photogrammetry: Experience in photogrammetry, including shooting, processing, and creating textures based on this technique

  • Shader Knowledge: Experience with shader creation and optimization in engines such as Unreal Engine or Unity

  • Scripting Knowledge: Familiarity with scripting languages (e.g., HLSL, GLSL) for shader development 

  • Next-Gen Platforms: Experience working on games for next-gen consoles and high-end PC hardware 

Work mode

Hybrid (2-3 days of work from the office)

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Nicosia include:

  • 21 days holiday (additional days based on years of service: up to 25 days) + 15 days as public holidays

  • Paid Sick Leave up to a certain number of days, Marriage Leave

  • Career development and education opportunities within the company

  • English Language courses fully covered by the company upon Manager’s approval

  • Premium Private Health Care 

  • Mental well-being program (iFeel)

  • Onsite gym and spa

  • Free parking

  • Free drinks-equipped kitchen in every floor building

  • Hellenic Bank benefits

  • Employee discounts (e.g. restaurants, bars, etc.)

  • Personal Gaming Account 

  • Onsite canteen with subsidized prices for food and drinks

  • Company events, Social Clubs

  • Seniority Awards  

  • Referral program - You can recommend the best talents to the company and receive a reward 

Please submit your CV in English to ensure smooth processing and review.

About Wargaming 

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Wargaming is a company with a rich history and a bright future. Founded in 1998, we have grown from a small team of passionate gamers into a global leader in the gaming industry. Our focus has always been on creating immersive and engaging experiences for our players, and we are constantly pushing the boundaries of what is possible in the world of gaming.


But our success is not just limited to our games. We are also committed to giving back to the community and making a positive impact on the world. We have established a number of initiatives to support education, technology, and the arts, and we are always looking for new ways to make a difference.


So if you are a talented and ambitious individual looking to make a real impact in the gaming industry, Wargaming is the place for you. Join us, and be a part of something truly special. 

Belgrade, Serbia (Hybrid)

Nicosia, Nicosia, Cyprus (Hybrid)

Belgrade, Serbia (Hybrid)

Guildford, England, United Kingdom (Hybrid)

Belgrade, Serbia (Hybrid)

Belgrade, Serbia (Hybrid)

Belgrade, Serbia (Hybrid)

Shanghai, Shanghai, China (On-Site)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Belgrade, Serbia (Hybrid)

View All Jobs

Get notified when new jobs are added by Wargaming

Similar Jobs

Epic Games - Engineering Lead

Epic Games, Canada (On-Site)

Playrix - Location Game Designer

Playrix, Ireland (Remote)

Red Panda Games studio - Software engineer Internship for Unreal game engine

Red Panda Games studio, India (Remote)

Hasbro - Senior VFX Artist

Hasbro, Canada (On-Site)

Virtuos - 3D Character Artist

Virtuos, China (On-Site)

Romero Games - Senior Props Artist

Romero Games, Ireland (Remote)

Svvayam - 3D Artist

Svvayam, India (On-Site)

Virtuos Games - Intermediate 3D Artist / MY

Virtuos Games, Malaysia (On-Site)

Hunarstreet Technologies   - 3D Designer & Visualizer

Hunarstreet Technologies , India (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Light Speed Studios - Camera Designer

Light Speed Studios, United States (On-Site)

Epic Games - Senior Product Manager

Epic Games, United States (On-Site)

Epic Games - Audio Dialogue Lead

Epic Games, United States (On-Site)

Convai - 3D Character Artist

Convai, Egypt (On-Site)

Ubisoft - Gameplay Programmer (Rainbow Six)

Ubisoft, China (On-Site)

Ubisoft - Technical Director (Characters)

Ubisoft, Canada (Hybrid)

31st Union - Expert Core Engineer

31st Union, United States (On-Site)

Epic Games - Lead Tech UI Designer

Epic Games, Canada (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Nicosia, Nicosia, Cyprus

Social Discovery Group - Head of Mobile Product

Social Discovery Group, Cyprus (Remote)

Kefir Games - Team-lead Technical Artist

Kefir Games, Cyprus (On-Site)

Scorewarrior - Client C++ Developer

Scorewarrior, Cyprus (On-Site)

Easy Brain - System Administrator

Easy Brain, Cyprus (Hybrid)

Scorewarrior - Senior Backend C++ Developer (Framework)

Scorewarrior, Cyprus (On-Site)

Wargaming - AI Vendor Manager

Wargaming, Cyprus (On-Site)

G5 Games - Narrative Director

G5 Games, Cyprus (Remote)

Easy Brain - HR Manager

Easy Brain, Cyprus (Hybrid)

Get notifed when new similar jobs are uploaded

3D Art Jobs

Motive Studio - Senior Environment Artist - Battlefield

Motive Studio, Canada (On-Site)

IO Interactive - Senior Character Artist

IO Interactive, Türkiye (Hybrid)

SmileGate - [LOST ARK Mobile] 이펙트 담당

SmileGate, South Korea (On-Site)

Infold Games - 3D角色模型师(恋与深空)

Infold Games, China (On-Site)

Wargaming - 3D Artist (Unannounced Project)

Wargaming, China (On-Site)

FromSoftware - Character Modeler

FromSoftware, Japan (On-Site)

AAA Game Art Studio - 3D Artist (Hidden Object)

AAA Game Art Studio, India (Remote)

TDV Studios® - 3D Corona Artist

TDV Studios®, India (On-Site)

Lemon Sky - 3D Modeler

Lemon Sky, Malaysia (On-Site)

Get notifed when new similar jobs are uploaded