Senior 3D Level Artist

4 Weeks ago • 4-8 Years • 3D Art

About the job

Job Description

As a Senior 3D Level Artist, you'll integrate game content, build worlds, and light locations. You'll create optimized assets and environments using industry-standard tools, collaborating closely with the team to ensure consistency and immersion. Responsibilities include following design guidance, providing and receiving constructive criticism, and proactively communicating progress. This role requires proficiency in Unreal Engine or Unity, PBR materials, and software like 3ds Max, Maya, ZBrush, Substance Painter, and Photoshop. A strong understanding of 3D optimization is crucial.
Must have:
  • Unreal Engine/Unity experience
  • PBR materials expertise
  • Realistic modeling/texturing
  • 3D optimization techniques
  • 3ds Max, Maya, ZBrush, Substance Painter/Designer, Photoshop proficiency
Good to have:
  • Level design knowledge
  • Unreal shader creation
  • Game industry experience
  • English and Spanish fluency
Perks:
  • Competitive salary
  • Permanent contract
  • Good work environment
  • Flexible hours
  • Hybrid work model
  • Office refreshments
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.
Your mission
  • Integrate content in game engine.
  • Work on World Building. 
  • Lighting locations. 
  • Create optimized assets and environments from concepts by using the latest industry tools and workflow approaches in a clean and optimized way. 
  • Be a team player sharing content with colleagues and following Leads and Designers guidance to generate immersive areas. 
  • Be proactive communicating the team where are you up to so that the department can keep consistency along the level. 
  • Be able to receive and provide critique at a professional level.
Your profile
Required Skills

  • Experience in game engines, such as Unreal Engine or Unity.
  • Strong understanding of PBR materials.
  • Experience in realistic modeling/texturing workflows for environment (modular kits, tileables, Custom Normals, trims & full bake knowledge required).
  • Comprehensive knowledge in software applications such as Autodesk 3D Studio Max, Autodesk Maya, ZBrush, Substance Painter / Designer and Adobe Photoshop.
  • Strong understanding of 3D optimization techniques.
  • Eager to learn new techniques and software.
 
Nice to have

  • Level Design knowledge.
  • Experience in shader creation for Unreal. 
  • Experience as an artist in the game industry.
  • Good communication skills in English and Spanish.
  • University degree or equivalent in Art.
Why us?
  • Opportunity to work with a great international team of professionals on the next generation of AAA titles.
  • Salary based on experience.
  • Permanent, full-time contract.
  • A good work environment.
  • Flexible working hours.
  • Hybrid working model.
  • Fresh fruit, coffee and beverages at the office.
Saber Interactive Spain is an equal opportunity employer committed to diversity and inclusion in the workplace, especially to gender equality. We prohibit discrimination and harassment based on race, colour, sex, religion, sexual orientation, national origin, disability, genetic information, pregnancy, or any other protected characteristic as outlined by federal, state, or local laws.
Saber Interactive Spain makes hiring decisions based solely on qualifications, merit, and business needs at the time.
About us
Saber Interactive is a worldwide publisher and developer consisting of 13 studios in the Americas and Europe. 

Creating games for all major platforms based on original and licensed IPs, Saber’s titles include Warhammer 40,000: Space Marine 2, John Carpenter’s Toxic Commando, Jurassic Park: Survival, World War Z, SnowRunner, and Expeditions: A MudRunner Game. Founded in 2001, Saber is known for two decades of development partnerships with leading developer and publishers, including producing The Witcher 3: Wild Hunt for Nintendo Switch, Halo: The Master Chief Collection, Crysis Remastered, and many others.

To stay in the loop on all of our upcoming announcements, please make sure you’re following Saber across our official social channels and subscribe to our newsletter below.
View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Saber Interactive Porto is a Portuguese AAA video game developer studio founded with the acquisition of Bigmoon Entertainment studio in 2019. Saber Interactive Porto is owned by the American company Saber Interactive Inc. and part of the Embracer Group.

Madrid, Community Of Madrid, Spain (Hybrid)

Community Of Madrid, Spain (Hybrid)

Madrid, Community Of Madrid, Spain (Hybrid)

Madrid, Community Of Madrid, Spain (Hybrid)

Madrid, Community Of Madrid, Spain (Hybrid)

Madrid, Community Of Madrid, Spain (Hybrid)

Madrid, Community Of Madrid, Spain (On-Site)

Madrid, Community Of Madrid, Spain (On-Site)

Madrid, Community Of Madrid, Spain (On-Site)

Madrid, Community Of Madrid, Spain (On-Site)

View All Jobs

Get notified when new jobs are added by Saber Interactive

Similar Jobs

Lemon Sky - 3D Modeling Intern

Lemon Sky, Malaysia (On-Site)

Virtuos - Senior Game Producer

Virtuos, Vietnam (On-Site)

Searchability® - Senior VFX Artist

Searchability®, United States (Remote)

ETHOSH - 3D Animator

ETHOSH, India (On-Site)

Jobot - Lead Gameplay Animator

Jobot, United States (Remote)

Studio Drydock - Mid-Senior 3D Environment Artist

Studio Drydock, (Remote)

Tencent - Research and Development Intern 900102

Tencent, Singapore (On-Site)

Luma Pictures - Compositors, Mid to Senior Level

Luma Pictures, Canada (Remote)

Arrible - 3D ANIMATOR (remote)

Arrible, Ukraine (Remote)

Near Me Interiors - 3D Designer

Near Me Interiors, India (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Electronic Arts - Software Engineer, C++ - EA Sports FC

Electronic Arts, Romania (On-Site)

Light Speed Studios - Senior Technical Artist

Light Speed Studios, United States (On-Site)

Epic Games - Senior Technical Audio Designer

Epic Games, (On-Site)

Rocket Science - Gameplay Engineering Lead

Rocket Science, United States (Hybrid)

Playrix - Lead Unity Software Engineer (Gameplay)

Playrix, Portugal (Remote)

Virtuos Games - Intermediate 3D Artist / MY

Virtuos Games, Malaysia (On-Site)

Silent Games - Programmer - [3-6 Month Contract] UK ONLY

Silent Games, United Kingdom (On-Site)

UNIVRSE - Lead Developer (Unity)

UNIVRSE, Spain (On-Site)

IO Interactive - Technical UX/UI Designer

IO Interactive, Spain (Hybrid)

Epic Games - FX Outsource Lead

Epic Games, (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Madrid, Community of Madrid, Spain

Scopely - Senior Data Analyst, Ads

Scopely, Spain (Hybrid)

FitXR - VR Product Designer

FitXR, Spain (Remote)

Blizzard Entertainment - Associate Director, External Art Producer

Blizzard Entertainment, Spain (On-Site)

Scopely - Sr Economy Designer - Stumble Guys!

Scopely, Spain (On-Site)

Make - Email Marketing Lead

Make, Spain (On-Site)

Universally Speaking - Arabic Games Tester (Permanent role)

Universally Speaking, Spain (On-Site)

Larian Studios - Gameplay Programmer

Larian Studios, Spain (On-Site)

Scopely - Head of Product

Scopely, Spain (On-Site)

Get notifed when new similar jobs are uploaded

3D Art Jobs

Sperasoft - Senior 3D Artist

Sperasoft, Poland (On-Site)

AAA Game Art Studio - 3D Artist (Blender)

AAA Game Art Studio, United Arab Emirates (Remote)

Romero Games - Character Artist

Romero Games, Ireland (Remote)

Blizzard Entertainment - Senior 3D Character Artist | 6 month Contract

Blizzard Entertainment, (On-Site)

Xentrix Studios - Texturing – Senior Artist

Xentrix Studios, India (On-Site)

Bohemia Interactive - Senior Artist

Bohemia Interactive, Czechia (On-Site)

Playrix - 3D Generalist

Playrix, Armenia (Remote)

Enphase Energy - Senior 3D Visualizer

Enphase Energy, India (On-Site)

Get notifed when new similar jobs are uploaded