Senior Animator (Full-time/Contract)

10 Months ago • 5-6 Years
Animation

Job Description

Tentworks seeks a Senior Animator to create high-quality character animations (keyframe and/or motion capture) for games. Collaborate with directors and other artists to achieve artistic vision, troubleshoot animation issues, mentor junior animators, and stay updated on industry trends. Responsibilities include working closely with the design team for seamless integration into the game engine. The ideal candidate will have 5-6 years of experience, expertise in tools like Maya, Blender, 3ds Max, and ideally Unity or Unreal Engine. A strong portfolio showcasing diverse animation styles is essential.
Good To Have:
  • Familiarity with Unity or Unreal Engine
Must Have:
  • 5-6 years experience in character animation
  • Expertise in Maya, Blender, 3ds Max
  • Strong understanding of animation principles
  • Experience with rigging and skinning
  • Strong portfolio showcasing animation styles
Perks:
  • 28 days paid time off
  • Regular team engagement events
  • Employee stock options
  • Paid Time Off
  • Health Care Plan
  • Family Leave
  • Free Snacks
  • Wellness Resources

Add these skills to join the top 1% applicants for this job

3ds-max
maya
unity
blender
autodesk
unreal
character-design
rigging
artistic-vision
storytelling
motion-capture

Description

At Tentworks, we’re passionate about creating immersive gaming experiences that captivate and inspire players around the world. As a forward-thinking game development studio, we specialize in crafting engaging stories, dynamic gameplay, and visually stunning worlds.

We are seeking a senior animator with a passion for storytelling, a deep understanding of motion, and the technical expertise to bring characters, environments, and objects to life. This role is for you if you thrive in a collaborative and creative environment!

Key Responsibilities:

  • Create high-quality character animations, including keyframe and/or motion capture, for games.
  • Collaborate with directors, leads, and other artists to achieve the desired artistic vision.
  • Troubleshoot animation issues and provide solutions to meet project deadlines.
  • Mentor junior animators, offering constructive feedback and guidance.
  • Stay updated on industry trends, tools, and techniques to enhance animation quality.
  • Work closely with the design team to ensure animations integrate seamlessly into the game engine.

Requirements

  • Experience: 5-6 years in character animation
  • Software Proficiency: Expertise in industry-standard tools such as Autodesk
  • Maya, Blender, 3ds Max, or equivalent. Familiarity with game engines like Unity or Unreal Engine is a plus.
  • Strong understanding of animation principles, motion, and timing.
  • Experience with rigging and skinning is a plus.
  • Strong portfolio showcasing a variety of animation styles and techniques.

Soft Skills:

  • Exceptional storytelling ability and attention to detail.
  • Strong communication and collaboration skills.
  • Ability to work independently and manage time effectively.
  • Comfortable mentoring and leading junior team members.

Benefits

  • 28 days in a year of paid time off
  • Regular team engagement events
  • Work with a passionate team
  • Eligibility for employee stock options
  • Paid Time Off (Vacation, Sick & Public Holidays)
  • Health Care Plan (Medical, Dental & Vision)
  • Family Leave (Maternity, Paternity)
  • Free Snacks
  • Wellness Resources

"Cereal before milk".

Tentworks Interactive California is an equal opportunity employer. We do not discriminate based on race, color, ethnicity, ancestry, national origin, religion, sex, gender, sexual orientation, age, disability, veteran status, genetic information, marital status, or any legally protected status

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