Senior Animator (Unannounced tactical game)

2 Months ago • All levels • Animation • Undisclosed

About the job

Job Description

Ubisoft Chengdu seeks a Senior Animator with strong keyframe animation skills in 2D and 3D for an unannounced tactical game. Must be proficient with industry tools like 3ds Max or Maya and have experience working on shipped titles. Experience with cartoon and realistic styles is a plus.
Must have:
  • Keyframe Animation
  • 3ds Max/Maya
  • Shipped Titles
  • Art Direction
Good to have:
  • Max Script
  • Python
  • Rigging Experience
  • Cross-Group Comm.
Perks:
  • Flexible Working
  • Ubisoft Culture

Company Description

Established in 2008, Ubisoft Chengdu has since grown into a robust production center contributing to Ubisoft’s biggest brands across numerous platforms. Located in China, the world's biggest gaming market, the studio is uniquely positioned to master production on both AAA and free-to-play titles, build strong bridges to promote Chinese culture to Western audiences, and offer memorable and meaningful gaming experiences to players around the world.  

The studio continues to build upon its commitment to excellence in game production and live operations, with a strong track record of development on Assassin’s Creed, For Honor, Immortals Fenyx Rising, Mario Rabbids: Sparks of Hope, Rainbow 6 and Skull and Bones. Notably, we also led production on Immortals Fenyx Rising: Myths of the Eastern Realm, a full-fledged, standalone DLC based on Chinese myths, as well as casual titles such as Rabbids: Party of Legends and UNO which were released to worldwide audiences.   

At Chengdu studio, we embrace diversity in all forms, and we are committed to providing a fair and inclusive working environment for our employees, which now comprises over 470 talents hailing from 10 nationalities. Our strength lies in our diverse and passionate people, and together, we explore the unknown and create the best games for fans of all ages. 

To find out more, please visit our website: http://www.ubisoftgroup.com or our WeChat account (UBISOFT育碧or 育碧招聘).

成立于2008年,育碧成都工作室如今已发展成为强大的游戏制作中心,潜心于育碧旗下多款知名游戏的多平台研发。位于全球最大的游戏市场——中国,成都工作室有着强有力的独特优势,兼备AAA游戏及免费游戏研发的专业经验,成为输出中国文化的坚固桥梁,为世界各地的玩家带来难忘且有意义的游戏体验。

秉承着对实现卓越游戏制作和在线运营的承诺,成都工作室一直在稳步前进,参与研发了《刺客信条》、《荣耀战魂》、《渡神纪芬尼斯崛起》、《马力欧+疯狂兔子 星耀之愿》、《彩虹六号》、及《碧海黑帆》。此外,我们还主导开发了《渡神纪芬尼斯崛起》以中国神话为背景的独立DLC“补天”,以及面向全球玩家发售的《疯狂兔子:奇遇派对》和UNO等休闲类游戏。

在成都工作室,我们拥抱多元化,并致力于为来自全球10个国家超过470名员工提供公平且包容的工作环境。凭借着人才多样性和对游戏创作的热情,我们携手探索未知,为全年龄段玩家创造最好的游戏。

想要了解更多,敬请点击http://www.ubisoftgroup.com,或关注我们的微信公众号(“UBISOFT育碧”以及“育碧招聘”)。

Job Description

We are looking for an Animator with decent animation skills to create high quality animation artwork for our game projects. The ideal candidate should be capable of delivering artwork in a broad range of styles, from cartoon to realistic. This role will be working closely with the Art Lead, game designers and programmers to develop and create the art assets which meet our game’s artistic requirements.

What you will do:

  • Create high quality key-frame animations and characters in line with the artistic direction of the project.
  • Design, create and test character rigs.
  • Maintain and test animation tools and pipelines.
  • Interact and collaborate with different teams (the art team, designers and programmers) to fulfill tasks according to production plan.
  • Be innovative to propose ideas and be proactive in problem identification and trouble shooting.

岗位介绍

我们正在寻找一个有熟练的动画技能,为我们的游戏项目创造高品质的动画作品的动画师。理想的候选人应该能够提供从卡通到写实的各种风格的动画作品。该角色将与美术总监、游戏设计师和程序员密切合作,开发和创造满足游戏美术要求的美术资产。

岗位职责

  • 根据项目的美术方向,制作高质量的关键帧动画和角色。
  • 设计、创建和测试角色装备。
  • 维护和测试动画工具和管道。
  • 与不同的团队(美术团队、设计师和程序员)互动协作,根据生产计划完成任务。
  • 创新性地提出想法,积极主动地发现问题和解决问题。

Qualifications

  • Solid animation experience in multiple shipped titles.
  • Excellent skills and solid understanding of key frame animation (2D and 3D).
  • Proficient with standard industry tools like 3ds Max or Maya.
  • Must be creative and proactive with the ability of adapting to different game styles (cartoon or realistic).
  • Demonstrates the independency, efficiency and commitment to projects/tasks
  • A good team player with strong cross-group communication skills.
  • Good learning ability, looking for improvements consistently.
  • A gamer with the passion and confidence of creating top-quality games.
  • Fluent in English, both verbal and written or having the willingness to learn and improve; fluent in Chinese

岗位要求

  • 扎实的动画经验,作为动画师完整参与过多款游戏全研发流程。
  • 优秀的技能和对关键帧动画(2D和3D)的扎实理解。
  • 精通标准行业工具3ds Max或Maya
  • 杰出的艺术感
  • 必须具有创造性和前瞻性,能够适应不同的游戏风格(卡通或现实)。
  • 良好的团队合作精神,具有较强的跨团队沟通能力。
  • 热爱游戏,对创造出高质量的游戏充满激情
  • 中英文口语和书面表达流利,或英文方面愿意学习和提高

Additional Information

  • Working knowledge of Max Script, Python, Rigging experience are Plus

加分项

  • 有Max脚本、Python和绑定经验者优先
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About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

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