Senior Artist

18 Hours ago • 2 Years +

About the job

SummaryBy Outscal

Must have:
  • Minimum 2 years of art experience
  • 3D Software Proficiency (3ds Max, Maya, Modo, Zbrush, Mudbox)
  • 2D Software Proficiency (Photoshop)
  • Collaborative Team Experience
  • Excellent Communication
Good to have:
  • Video Game Development Degree
  • DayZ or Arma 3 Modding Experience
Perks:
  • 27 Days of Holidays
  • Company Profit-Sharing
  • Benefit Program
  • Meal Contribution
  • Relocation Package
  • Free Access to Bohemia Interactive Games
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Senior Artist

We are looking for an Artist to reinforce our DayZ team!

Bohemia Interactive is looking for an Artist to join their DayZ development team to reinforce their Art department. As an Artist, you will closely work with Designers, Creative Lead, and other team members to produce high-quality assets for in-game usage within the technology constraints.

Job Description

  • Modeling and texturing of various kinds of assets for the game
  • Adjusting existing assets
  • Preparing assets for in-game usage
  • Collaborating with other teams to define the art needs and help to make decisions according to the overall project vision

Requirements

  • A minimum of 2 years' of art experience
  • Ability to handle the creative process from concept to delivery
  • Good knowledge of 3D software (e.g., 3D max/Maya/Modo, Zbrush/Mudbox)
  • Good knowledge of 2D software (e.g., Photoshop)
  • Experience working in a collaborative team environment
  • Excellent spoken and written communication

Welcomed Skills:

Please note that these are desirable skills and are not required to apply for the position.

  • Degree in Video Game development or relevant experience
  • Modding experience with DayZ or Arma 3

Benefits

  • 27 days of holidays per year
  • Company profit-sharing plan, benefit program, meal contribution
  • Relocation package
  • All our games for free and more
Applicants should submit their portfolio and CV detailing their previous work experience as well as a cover letter outlining their interest to work for Bohemia Interactive.
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About The Company

Our story began with our first game, Arma: Cold War Assault, released back in 2001. Developed by just a handful of people, this PC-exclusive title became a massive success. It sold well over a million copies, received numerous industry awards, and was praised by critics and players alike. Since then, we've grown from a ragtag bunch of garage devs to an international family of over 400 professionals – working on major games like Arma 3, DayZ, Ylands, Vigor, and various other projects. Our ambition: to make games that act as platforms for people to explore, create, and connect.


 

Prague, Czechia (On-Site)

Prague, Czechia (On-Site)

Prague, Czechia (On-Site)

Prague, Czechia (On-Site)

Prague, Czechia (On-Site)

Prague, Czechia (On-Site)

Prague, Czechia (On-Site)

Prague, Czechia (On-Site)

Prague, Czechia (On-Site)

Liberec Region, Czechia (On-Site)

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