Senior Artist, Character

3 Months ago • 5-10 Years • 3D Art • Undisclosed

About the job

Job Description

Senior Character Artist sought by Avalanche Studios, a Warner Bros. Games studio, to create high-quality 3D characters for the Wizarding World. You'll need 5+ years of experience, proficiency in Maya, ZBrush, and Substance Painter, and a passion for bringing characters to life.
Must have:
  • 3D Character Modeling
  • Maya, ZBrush, Substance
  • Game Engine Experience
  • Character Anatomy
Good to have:
  • Unreal Engine 4/5
  • Character Art Pipelines
  • Industry Trends
  • Problem-Solving
Perks:
  • Warner Bros. Games
  • Hogwarts Legacy

Welcome to Warner Bros. Discovery… the stuff dreams are made of.

Who We Are…

When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next…

From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.

Avalanche is a Warner Bros. Games studio located in downtown Salt Lake City nestled against the backdrop of the beautiful Wasatch Mountains. We’ve been in the video game business since 1995, creating interactive experiences for fans of the world’s largest franchises. Join the team behind the blockbuster open world, action RPG Hogwarts Legacy as we create what’s next!

Title:                                   Senior Artist, Character

Job Type:                          Artist, Game Development/Publishing

Location:                         United States, Utah

Avalanche, a division of WB Games Inc., seeks a Senior Character Artist. Join the team that created Hogwarts Legacy, a new open world, action RPG set in the Wizarding World.

The Daily

  • Craft high-quality 3D character models in alignment with the project's artistic vision and technical constraints.
  • Develop character concepts in collaboration with the Art Director, ensuring they fit the game’s aesthetic and narrative ambitions.
  • Sculpt detailed high-poly models and optimize low-poly versions for real-time game engine integration.
  • Liaise with riggers and animators to guarantee that character models are rigged for optimal deformation and functionality.
  • Produce textures and shaders for characters, achieving the desired look, whether photo-realistic or stylized.
  • Participate in developing character art pipelines and adhere to modeling guidelines.
  • Support and assist team members, promoting a culture of learning and collaboration.
  • Stay updated on the latest industry trends and tools that could influence character modeling processes.
  • Work with the production team to meet project milestones and deadlines. 


  The Essentials

  • A minimum of 5 years of experience in 3D character modeling, preferably within the video game industry or a combination of education and experience.
  • A compelling portfolio that exhibits a range of character work and a mastery of modeling techniques.
  • Proficiency in 3D modeling and texturing tools like Maya, ZBrush, and Substance Painter.
  • Experience with game engines such as Unreal Engine 4/5.
  • Strong grasp of character anatomy, proportions, and dynamic posing.
  • Exceptional communication skills and a talent for problem-solving.
  • Ability to manage time effectively and meet production schedules.

How We Get Things Done…

This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/  along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.

Championing Inclusion at WBD

Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.

If you’re a qualified candidate and you require adjustments or accommodations to search for a job opening or apply for a position, please contact us at recruitadmin@wbd.com.

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About The Company

Applicants – please be advised that all email correspondence by official Warner Bros. Games recruiters will come from the @lith.com, @warnerbros.com or @wbgames.com domains. Our agency recruiters who reach out through LinkedIn will also properly identify themselves as employees of the companies that work with us. All other parties claiming to be our recruiters are not affiliated with Warner Bros. Games, Monolith or any of our studios. Please take care not to share your personal information with these contacts, nor click on any links embedded in their messages. If you have any questions, you can reach out to us directly at recruiting@wbgames.com.

Warner Bros. Games brings some of the most iconic characters and stories in entertainment to life through videogame development. With multiple world class development studios located across North America and the UK, our teams are made up of top talent in the industry. We strive for an open and collaborative culture where our people can do what they do best – making great games.

Our 11 studios include: 

Warner Bros. Games (Burbank, CA)

linkedin.com/company/warnerbrosgames

Warner Bros. Games San Francisco (San Francisco, CA)

linkedin.com/company/warner-bros-games-san-francisco

Warner Bros. Games San Diego (Carlsbad, CA)

linkedin.com/company/wb-games-san-diego

Warner Bros. Games Boston (Needham, MA)

linkedin.com/company/wbgamesboston

Warner Bros. Games New York (Troy, NY)

linkedin.com/company/wb-games-ny

Warner Bros. Games Montreal (Montreal, CA)

linkedin.com/company/wb-games-montreal-inc-

NetherRealm Studios (Chicago, IL)

linkedin.com/company/netherrealm-studios

Monolith Productions (Kirkland, WA)

linkedin.com/company/monolith-productions

Avalanche (Salt Lake City, UT)

linkedin.com/company/avalanche-software

Rocksteady Studios (London, UK)

linkedin.com/company/rocksteady-studios-ltd

TT Games (Maidenhead, UK)

linkedin.com/company/tt-games-ltd 

Culver City, California, United States (Hybrid)

Bengaluru, Karnataka, India (Hybrid)

Salt Lake City, Utah, United States (Hybrid)

Bengaluru, Karnataka, India (Hybrid)

Bengaluru, Karnataka, India (Hybrid)

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