Senior Artist - Prototyping, Freelance

9 Months ago • 2 Years +
2D Art

Job Description

A freelance Senior Artist is needed for a prototyping team to create unique art for game prototypes. Responsibilities include creating mockups, 2D and 3D game assets, game interfaces, implementing assets in Unity, UI layout in Unity, animating assets and UI, creating VFX, and producing video clips. The role requires working within a small team, creating casual-style graphics, and collaborating on new game concepts. The position is a remote, temporary contract with a fixed monthly payment for a 40-hour work week (CET timezone).
Good To Have:
  • Adobe Animate
  • Spine
  • Adobe After Effects
Must Have:
  • Casual graphic style
  • 2+ years game industry experience
  • 2D & 3D asset creation
  • Unity, Photoshop, Blender knowledge
  • UI/UX knowledge
  • Animation & VFX basics
  • Video editing basics
  • Teamwork & communication

Add these skills to join the top 1% applicants for this job

unity
blender
prototyping
spine
adobe-photoshop
photoshop
adobe-after-effects
adobe-animate
communication
real-time-vfx

Description

We are looking for a talented freelance Artist to help making our new game concepts!

We have a special prototyping team with the goal of making prototypes and finding successful concepts.
We are looking for a freelance Artist who will be part of this team together with a Developer, Designer and Creative Director, with the main goal of coming up with unique interesting art for games prototypes. You will create mockups and turn into life the most promising ideas.

Responsibilities:

  • Work in a small team on the production of game concepts/prototypes:
  • Create mockups for future prototypes;
  • Create game assets (2d and 3d);
  • Work on game interfaces;
  • Implement these assets to Unity;
  • Create layout of game UI in Unity;
  • Animate game 2d and 3d assets and UI;
  • Create VFX;
  • Create video clips for prototypes.

Working conditions:

  • Freelance remote temporary contract;
  • Project workload: 40 hours per week (we expect you to be present at the same working hours as your team works (CET time zone));
  • Fixed monthly payment rate.

What we expect from you:

  • Casual style of graphics (portfolio is needed);
  • Minimum 2 years of experience in the game industry;
  • Desire to work in a small research team on new ideas;
  • The ability to produce creative solutions;
  • Ability to work with store assets;
  • Solid level of producing both 2D and 3D game assets;
  • Good knowledge of UI / UX;
  • Solid knowledge of Adobe Photoshop, Blender;
  • Solid knowledge of Unity;
  • Knowledge of basics of animation and VFX in Unity;
  • Basics knowledge of work with video (Adobe Premier or Adobe After effects);
  • Positive and proactive attitude;
  • Open and willing to learn mindset;
  • Good communication skills;
  • English proficiency Upper Intermediate / Advanced.

These would be considered a plus:

  • Knowledge of Adobe Animate, Spine, Adobe After Effects.

Why join us:

  • We do something magical and unique – we create great games, big titles and work with the biggest partners all over the world;
  • We operate in a challenging and rapidly growing mobile gaming industry - and we do it well;
  • ZeptoTeam is a cohesive team of enthusiastic professionals - so your input will be heard and appreciated, and your role in the projects will be significant.

If you are interested in working with us, the next step after reviewing your portfolio will be a short test assignment to assess whether we would be a good fit for each other.

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