Senior Audio Programmer - 12 month contract

1 Month ago • 4-8 Years • Sound Design

About the job

Job Description

Media Molecule seeks a Senior Audio Programmer for a 12-month contract. Responsibilities include collaborating with various teams (Game Technology, Design, Audio) to integrate audio systems and hooks into game features, using Wwise; implementing data-driven systems connecting Wwise to technical features; and identifying/implementing workflow improvements. The ideal candidate has experience implementing audio systems (ideally with Wwise) in AAA games, excellent C++ skills, strong communication, and a proactive approach to problem-solving. The role is based in Guildford, UK.
Must have:
  • Wwise integration experience
  • Excellent C++ skills
  • AAA game experience
  • Strong communication skills
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.

Senior Audio Programmer – 12 Month Contract

We are Media Molecule, a multi-award winning game developer and part of the wider PlayStation Studios group. We have a history of creating outstanding games such as LittleBigPlanet, Tearaway and most recently, the BAFTA Award winning Dreams. It’s a fantastic time to join us as we embark on our next adventure, defining and executing the vision for our next project and settling into our gorgeous, newly refurbished studio in central Guildford. We are now searching for an experienced Senior Audio Programmer to join our Game Technology team on a 12 month contract basis.

Key responsibilities

  • Collaborate with Game Technology, Design and Audio teams to integrate audio hooks and systems into game features.
  • Collaborate with audio designers to implement data-driven systems that connect Wwise functionality to audio technical features.
  • Identify, propose and implement workflow changes that streamline audio integration.

Requirements

  • Previous experience implementing audio systems and hooks (ideally for Wwise) across a wide range of features in (ideally AAA) commercially-released game(s).
  • Excellent C and C++ skills, with ability to write readable and maintainable code.
  • Good written and verbal communication skills.
  • Proactive, pragmatic and collaborative approach to problem solving.
  • Enthusiasm and understanding of sound and music as aesthetic artforms.

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Media Molecule is a video game development studio based in Guildford in the UK, and a proud member of the PlayStation Studios. We are the creators of the multi-award winning games LittleBigPlanet, LittleBigPlanet 2, Tearaway, Tearaway Unfolded and we're currently building the next generation of Play, Create and Share for PlayStation: Dreams.

London, England, United Kingdom (On-Site)

London, England, United Kingdom (Hybrid)

England, United Kingdom (On-Site)

London, England, United Kingdom (On-Site)

London, England, United Kingdom (On-Site)

London, England, United Kingdom (Hybrid)

United Kingdom (Hybrid)

London, England, United Kingdom (Hybrid)

View All Jobs

Get notified when new jobs are added by Media Molecule

Similar Jobs

PlayStation Global - Senior Audio Programmer - 12 month contract

PlayStation Global, United Kingdom (On-Site)

ICE - Senior Back End Developer

ICE, India (On-Site)

DigitalFish - Software Engineer II, VR Prototyping

DigitalFish, United States (On-Site)

Aristocrat Gaming - Games Designer

Aristocrat Gaming, United States (Hybrid)

VML - Audio Engineer

VML, United States (On-Site)

DNEG - Manager - Company Secretary

DNEG, India (On-Site)

Avalanche Studios Group - Technical Sound Designer

Avalanche Studios Group, Sweden (On-Site)

Nintendo - Lead Sound Designer (NST)

Nintendo, United States (Hybrid)

People Can Fly - Senior Sound Designer

People Can Fly, Poland (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Animoca Brands - Quant Researcher

Animoca Brands, Hong Kong (On-Site)

Trailmix Games - Data and Analytics Engineer

Trailmix Games, United Kingdom (Hybrid)

Treyarch - Senior Graphics Engineer

Treyarch, United States (On-Site)

Activision - Senior Gameplay Programmer

Activision, Poland (On-Site)

Moon Active - Game Development Manager

Moon Active, Poland (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in London, England, United Kingdom

ION - Markets Product Security Engineer - UK

ION, United Kingdom (On-Site)

Every matrix - CRM Manager

Every matrix, United Kingdom (Hybrid)

PlayStation Global - Technical Researcher

PlayStation Global, United Kingdom (Hybrid)

Keywords Studios (Player Support) - Level Designers - 2025 Opportunities

Keywords Studios (Player Support), United Kingdom (Hybrid)

Maverick Games - Senior Producer

Maverick Games, United Kingdom (On-Site)

Sinch - Anti-spam / Anti-fraud Product Manager

Sinch, United Kingdom (Remote)

Meta - Product Management Director - Privacy

Meta, United Kingdom (On-Site)

1920 - Runner - Speculative

1920, United Kingdom (On-Site)

The Walt Disney Company - CRM Executive

The Walt Disney Company, United Kingdom (Hybrid)

Get notifed when new similar jobs are uploaded

Sound Design Jobs

Alp Consulting  - Audio Multimedia

Alp Consulting , India (On-Site)

Blizzard Entertainment - Sound Designer TEMP - World of Warcraft | Irvine, CA or Remote

Blizzard Entertainment, United States (Hybrid)

Prime Video & Amazon MGM Studios - Senior Associate - Catalog, Prime Video Digiflex

Prime Video & Amazon MGM Studios, India (On-Site)

Valve corporation - Sound Designer

Valve corporation, United States (On-Site)

Media Molecule - Senior Sound Designer - 12 month contract

Media Molecule, United Kingdom (Hybrid)

Nintendo - Lead Sound Designer/Composer (NST)

Nintendo, United States (Hybrid)

Get notifed when new similar jobs are uploaded