Senior Characters & Creatures Gameplay Animator - Gears of War- The Coalition

1 Month ago • 4 Years + • Animation

Job Summary

Job Description

The Senior Characters & Creatures Gameplay Animator will collaborate with a talented team to create high-quality gameplay features for Gears of War. Responsibilities include partnering with animation engineers and technical animators to integrate animation assets using UE5, participating in review sessions, defining requirements for motion capture shoots, and tracking animation tasks. The role requires a Bachelor's degree or equivalent and 4+ years of experience in keyframe and motion capture animation, demonstrating a strong understanding of body mechanics and animation principles. The successful candidate will be a self-motivated, creative problem-solver, and team player.
Must have:
  • 4+ years keyframe & motion capture animation experience
  • Understanding of body mechanics, timing, spacing, weight, and appeal
  • Collaboration with animation teams and engineers
  • Participation in reviews and motion capture shoots
Good to have:
  • AAA game production experience
  • Motion matching systems experience
  • Unreal Engine experience
  • Maya/MotionBuilder experience
  • Mocap shoot experience
  • Jira/Shotgun/Shotgrid experience
Perks:
  • Industry leading healthcare
  • Educational resources
  • Discounts on products and services
  • Savings and investments
  • Maternity and paternity leave
  • Generous time away
  • Giving programs
  • Networking opportunities

Job Details

Overview

The Coalition is a flagship first-party studio within Xbox Game Studios and the home to one of gaming’s most critically and commercially acclaimed series, Gears of War. We are a group of diverse and talented individuals working for a common purpose to push the limits of Microsoft's entertainment platform and devices. As a studio, we lead from our values and work together to promote respect and inclusion, a growth mindset and grit, all while putting our team first. If you have the fire to work with our driven team, then come work with us.

 

We are seeking an experienced and highly motivated Senior Character & Creatures Gameplay Animator. In this position, you will be partnering with a talented team of animators to create high quality gameplay features. You will be reporting directly to the Gameplay Animation Lead to ensure that quality and execution of these features is consistent and aligned with the overall vision for the game.

Qualifications

Required Qualifications

  • Bachelor's Degree or Certificate in Design, Fine Arts, Human Computer Interaction, Visual Communications or related art field AND 4+ years experience in art design or a related art field working on computer games or entertainment

     

    o OR equivalent experience.

  • 4+ years' experience with in key frame and motion capture animation.
  • Body of work that demonstrates an understanding of body mechanics, timing, spacing, weight, and appeal.

 

Preferred Qualifications

  • Experience in AAA game production.
  • Experience working with motion matching systems.
  • Experience working in Unreal is a plus.
  • Experience working in Maya and/or MotionBuilder is a plus.
  • Previous experience running mocap shoots is a plus.
  • Experience with Jira/Shotgun/Shotgrid is a plus.
  • Self-motivated, creative problem solver, and team player.

Art IC5 - The typical base pay range for this role across Canada is CAD $108,100 - CAD $199,700 per year.

Find additional pay information here:

 

 

Microsoft will accept applications for the role until January 31, 2025. 

Responsibilities

  • Collaborate with the Animation Director, Animation Leads and Designers to implement exciting new gameplay experiences.
  • Partner with Animation Engineers and Technical Animators to help integrate necessary animation assets using UE5 and other proprietary tools, pipelines, and technical systems.
  • Actively participate in review sessions and help the team raise the animation quality bar at The Coalition.
  • Attend and help define the requirements for internal/external motion capture shoots.
  • Partner with Production to update/track necessary animation tasks through deliverables and scheduling tools.
Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.
Industry leading healthcare
Educational resources
Discounts on products and services
Savings and investments
Maternity and paternity leave
Generous time away
Giving programs
Opportunities to network and connect

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