Senior Characters & Creatures Gameplay Animator - Gears of War- The Coalition

49 Minutes ago • 4 Years + • Animation

About the job

Job Description

The Senior Characters & Creatures Gameplay Animator will collaborate with a talented team to create high-quality gameplay features for Gears of War. Responsibilities include partnering with animation engineers and technical animators to integrate animation assets using UE5, participating in review sessions, defining requirements for motion capture shoots, and tracking animation tasks. The role requires a Bachelor's degree or equivalent and 4+ years of experience in keyframe and motion capture animation, demonstrating a strong understanding of body mechanics and animation principles. The successful candidate will be a self-motivated, creative problem-solver, and team player.
Must have:
  • 4+ years keyframe & motion capture animation experience
  • Understanding of body mechanics, timing, spacing, weight, and appeal
  • Collaboration with animation teams and engineers
  • Participation in reviews and motion capture shoots
Good to have:
  • AAA game production experience
  • Motion matching systems experience
  • Unreal Engine experience
  • Maya/MotionBuilder experience
  • Mocap shoot experience
  • Jira/Shotgun/Shotgrid experience
Perks:
  • Industry leading healthcare
  • Educational resources
  • Discounts on products and services
  • Savings and investments
  • Maternity and paternity leave
  • Generous time away
  • Giving programs
  • Networking opportunities

Overview

The Coalition is a flagship first-party studio within Xbox Game Studios and the home to one of gaming’s most critically and commercially acclaimed series, Gears of War. We are a group of diverse and talented individuals working for a common purpose to push the limits of Microsoft's entertainment platform and devices. As a studio, we lead from our values and work together to promote respect and inclusion, a growth mindset and grit, all while putting our team first. If you have the fire to work with our driven team, then come work with us.

 

We are seeking an experienced and highly motivated Senior Character & Creatures Gameplay Animator. In this position, you will be partnering with a talented team of animators to create high quality gameplay features. You will be reporting directly to the Gameplay Animation Lead to ensure that quality and execution of these features is consistent and aligned with the overall vision for the game.

Qualifications

Required Qualifications

  • Bachelor's Degree or Certificate in Design, Fine Arts, Human Computer Interaction, Visual Communications or related art field AND 4+ years experience in art design or a related art field working on computer games or entertainment

     

    o OR equivalent experience.

  • 4+ years' experience with in key frame and motion capture animation.
  • Body of work that demonstrates an understanding of body mechanics, timing, spacing, weight, and appeal.

 

Preferred Qualifications

  • Experience in AAA game production.
  • Experience working with motion matching systems.
  • Experience working in Unreal is a plus.
  • Experience working in Maya and/or MotionBuilder is a plus.
  • Previous experience running mocap shoots is a plus.
  • Experience with Jira/Shotgun/Shotgrid is a plus.
  • Self-motivated, creative problem solver, and team player.

Art IC5 - The typical base pay range for this role across Canada is CAD $108,100 - CAD $199,700 per year.

Find additional pay information here:

 

 

Microsoft will accept applications for the role until January 31, 2025. 

Responsibilities

  • Collaborate with the Animation Director, Animation Leads and Designers to implement exciting new gameplay experiences.
  • Partner with Animation Engineers and Technical Animators to help integrate necessary animation assets using UE5 and other proprietary tools, pipelines, and technical systems.
  • Actively participate in review sessions and help the team raise the animation quality bar at The Coalition.
  • Attend and help define the requirements for internal/external motion capture shoots.
  • Partner with Production to update/track necessary animation tasks through deliverables and scheduling tools.
Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.
Industry leading healthcare
Educational resources
Discounts on products and services
Savings and investments
Maternity and paternity leave
Generous time away
Giving programs
Opportunities to network and connect
View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Microsoft is a tech giant that develops, licenses, and supports a range of software products, services, and devices.

Dublin, County Dublin, Ireland (Hybrid)

Bucharest, Bucharest, Romania (On-Site)

Lisbon, Lisbon, Portugal (Remote)

Barcelona, Catalonia, Spain (On-Site)

London, England, United Kingdom (On-Site)

Paris, Île-de-France, France (On-Site)

View All Jobs

Get notified when new jobs are added by Microsoft

Similar Jobs

Treyarch - Senior Weapon Concept Artist

Treyarch, Canada (On-Site)

Hasbro - Sr. Biome Artist

Hasbro, United States (On-Site)

Jobot - Lead Gameplay Animator

Jobot, United States (Remote)

BOP Consultancy and Services - 3D Artist Intern Internship in Pune

BOP Consultancy and Services, India (On-Site)

DNEG - Senior Character TD (DNEG Animation)

DNEG, United Kingdom (On-Site)

Playground Games - Lead Gameplay Animator

Playground Games, United Kingdom (On-Site)

DNEG - Animator (DNEG Animation)

DNEG, India (On-Site)

Gunzilla - Senior Gameplay Animator

Gunzilla, United Kingdom (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

AGBO - Pipeline Software Engineer (Unreal)

AGBO, United States (On-Site)

Ubisoft - Lead Technical Artist

Ubisoft, Philippines (On-Site)

Magnopus - Intern - 3D Technical Art - Solutions Team

Magnopus, United States (On-Site)

Virtuos - 3D Environment Artist (Dalat)

Virtuos, Vietnam (On-Site)

Discord - Senior Animator

Discord, United States (Remote)

Voodoo - Senior VFX Artist - LaunchOps

Voodoo, France (Remote)

Tantalus - Senior Technical Artist - VFX

Tantalus, Australia (On-Site)

High Moon Studios - Senior Gameplay Animator - High Moon Studios

High Moon Studios, United States (Hybrid)

Ubisoft - 3D Artist

Ubisoft, Philippines (On-Site)

Ubisoft Blue Byte - TECHNICAL ANIMATOR (F/M/D)

Ubisoft Blue Byte, Germany (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Vancouver, British Columbia, Canada

Evolution - Academy Manager

Evolution, Canada (On-Site)

Intrepid Studios,  Inc  - Lighting Artist

Intrepid Studios, Inc , Canada (On-Site)

Electronic Arts - Technical Artist - Tools & Technology

Electronic Arts, Canada (On-Site)

Jam City - Senior Product Manager

Jam City, Canada (On-Site)

The Embassy - VFX Production Assistant

The Embassy, Canada (Hybrid)

Ness Digital - Java_ShellScript_DB_Production_Engineer

Ness Digital, Canada (Hybrid)

TiMi Studio Group - TiMi Montreal- Lead/Principal Gameplay Animator

TiMi Studio Group, Canada (On-Site)

Get notifed when new similar jobs are uploaded

Animation Jobs

G5 Games - 2D Animator

G5 Games, Kazakhstan (Remote)

Beyond Sports  - Technical Animator

Beyond Sports , Netherlands (On-Site)

The Walt Disney Company - Effects Technical Director -Evergreen

The Walt Disney Company, India (On-Site)

Beyondsports - Technical Animator

Beyondsports, Netherlands (On-Site)

Epic Games - Associate Art Producer

Epic Games, Canada (On-Site)

Pixar Animation Studios - Technical Director, Model/Rigging

Pixar Animation Studios, United States (On-Site)

DNEG - FX TD

DNEG, Australia (On-Site)

Epic Games - Animation Technical Design Intern

Epic Games, United States (On-Site)

Vigaet - Nuke Compositing Supervisor

Vigaet, India (On-Site)

Get notifed when new similar jobs are uploaded