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Senior Developer for the Build System

5 Months ago • All levels • Graphics Engineer • Full Stack Development

Job Summary

Job Description

Senior Developer for Unity's Build System in Copenhagen, Denmark. Must have extensive C#, .NET, large codebase experience. Collaborate across teams to improve performance, scalability, and user experience.
Must have:
  • C# Experience
  • .NET Ecosystem
  • Large Codebase
  • Team Collaboration
Good to have:
  • MSBuild Knowledge
  • C++ Experience
  • Complex Systems
  • Design & Improvement

Job Details

The opportunity

At Unity, the world is a better place with more creators in it. We want to make it easier for game developers to build, test, and publish their games. Creators should be able to spend more time focused on delivering immersive experiences and less time on the mechanics of software development.

Our team has two main focuses, the first one is on Unity’s build systems inside and outside of our engine. We are passionate about making the Unity engine more reliable and easier to use for external and internal developers. The second one is on the compilation pipeline of the user code, our work is directly impacting all Unity customers, aiming to give them the best experience.

We are looking for a passionate candidate who can tackle varied and complex challenges and is eager to learn new things, We want you to join us on our journey to make Unity's build system excellent, improving its performance, scalability, maintainability, and user experience, always trying to provide both internal and external developers with the best user experience possible.

An ideal candidate will be collaborative by nature, with excellent communication skills, able to engage with a large user base. This person is adaptable, open to learning, and approaches new tasks with enthusiasm. They enjoy solving problems and see challenges as opportunities for growth.

Not sure if you tick all the boxes? Don't worry! We are looking for passionate and eager-to-learn people who are interested in the .NET ecosystem, Apply and join us!

What you’ll be doing

  • You will work on Unity’s internal build system for compiling C# and C++, dealing with performance, quality and structure improvements
  • You will be part of technical conversation and plan and design the next steps for improving the build system architecture and the .NET experience for developers
  • You will take part in a dynamic and exciting Unity chapter, full of technical challenges and cross team collaborations.

What we’re looking for

  • Extensive experience with C#, and .NET ecosystem
  • Experience with a large codebase
  • Experience collaborating across multiple functional teams

You might also have

  • MSBuild knowledge
  • Knowledge and experience with C++
  • Experience contributing to the design and/or improving complex large-scale systems

Additional information

  • Relocation support is not available for this position.
  • International relocation support is not available for this position.
  • Work visa/immigration sponsorship is not available for this position.

Life at Unity

Unity [NYSE: U] is the world's leading platform of tools for creators to build and grow real-time games, apps, and experiences across multiple platforms. Creators, ranging from game developers to artists, architects, automotive designers, infrastructure experts, filmmakers, and more, use Unity to bring their imaginations to life across multiple platforms, from mobile, PC, and console, to spatial computing.

As of the fourth quarter of 2023, more than 69% of the top 1,000 mobile games are made with Unity as derived from a blended number of the top 1,000 games in the Google Play Store and iOS App Store. In 2023, Made with Unity applications had an average of 3.7 billion downloads per month. For more information, please visit www.unity.com.

Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators. If there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out this form to let us know.

This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.

Headhunters and recruitment agencies may not submit resumes/CVs through this website or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.

Your privacy is important to us. Please take a moment to review our Prospect and Applicant Privacy Policies. Should you have any concerns about your privacy, please contact us at DPO@unity.com.

#SEN

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About The Company

Unity (NYSE: U) is the world’s leading platform for creating and operating real-time 3D (RT3D) content. Creators, ranging from game developers to artists, architects, automotive designers, filmmakers, and others, use Unity to make their imaginations come to life. Unity is the foundation upon which the world’s most powerful digital content is created. Specifically, Unity’s platform provides a comprehensive set of software solutions to create, run and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices. 

In the fourth quarter of 2021, Unity had, on average, 3.9 billion monthly active end users who consumed content created or operated with its solutions. The applications developed by these creators were downloaded, on average, five billion times per month in 2021. For more information, please visit www.unity.com. 


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