Senior Engine Programmer

5 Months ago • 4-8 Years • Game Engine • $172,736 PA - $278,682 PA

Job Summary

Job Description

Epic Games seeks a Senior Engine Programmer for its Foundation Data Pipelines team. This role involves developing low-level tools and pipelines for Unreal Engine (UE) users to build and ship games. Responsibilities include optimizing iteration times and existing systems for performance and memory usage, developing custom tools and pipelines, optimizing data pipelines within the Cooker and Derived Data Cache, improving patching, working with a large codebase to resolve performance issues, establishing test workflows, and supporting external customers. The ideal candidate will have excellent C++ knowledge, experience with multithreaded code, and a strong understanding of content pipelines for large games.
Must have:
  • Excellent C++ knowledge
  • Multithreaded code experience
  • Experience with large codebases
  • Performance optimization skills
  • Problem-solving abilities

Job Details

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

ENGINEERING - UNREAL ENGINE

What We Do

Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide.

What You'll Do

Epic Games is searching for an experienced Senior Engine Programmer to join our Foundation Data Pipelines team. In this role, you’ll develop low-level tools and pipelines to enable UE users and content creators to build and ship their games. The ideal candidate will have a passion for practical problem solving and an affinity for improving the day-to-day workflow of other developers.

In this role, you will

  • Optimize iteration times, and improve existing systems for performance, memory usage, and user experience
  • Develop custom tools and pipelines for other engineers and content creators
  • Optimize data pipelines across the engine including within the Cooker and Derived Data Cache
  • Improve patching by diagnosing and addressing sources of non-determinism
  • Work with large complex code base and understand and resolve performance issues
  • Establish test workflows to validate performance improvements and prevent regressions
  • Support external customers by answering their technical requests and questions

What we're looking for

  • Excellent C++ knowledge
  • Comfortable writing multithreaded code and reasoning about dependency graphs and content pipeline for large games
  • Experience with addressing non-determinism caused by uninitialized data, floating point precision, and other sources
  • Experience profiling and optimizing a large codebase
  • Demonstrated ability to reason about large, interacting systems from the macro-level to the micro-level
  • Someone who is passionate, solution-oriented, proactive and autonomous

This role is open to multiple locations across the US (including CA & WA).

Pay Transparency Information

The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

California Base Pay Range
$190,010$278,682 USD
Washington Base Pay Range
$172,736$253,347 USD

ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy .

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found .

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