We are searching for a highly skilled Senior Engine Programmer. You would be developing state-of-the-art systems for the new generation of the VRAGE3 engine being developed for our new title Space Engineers 2. This new generation of VRAGE has been redesigned from scratch to be highly parallelized, data oriented, featuring a next generation voxel system, GPU driven pipeline and raytracing. You’ll be a part of the VRAGE team, working closely with the Game programmers and Designers to help them achieve the creative vision for our games.
This position is based in Prague, Czech Republic, where our company's headquarters is located. However, you can work remotely with us from anywhere.
Curious about your future Team Leader? Meet Daniel Ilha!
Learn more about our in-house engine VRAGE3 and its challenges from our Technical Director Jan Hloušek:
If you like challenging work, seek autonomy, enjoy having impact and responsibility, and want to work in a friendly environment with colleagues who inspire you, please apply with your CV and link to your GitHub repository and/or excerpt of your latest source code.