Senior Engine Programmer

1 Month ago • 5 Years + • Game Programmer

Job Summary

Job Description

Keen Software House seeks a Senior Engine Programmer to contribute to the development of VRAGE3, the next-generation engine for Space Engineers 2. Responsibilities include optimizing the engine, implementing new features and systems (including a next-gen voxel system, GPU-driven pipeline, and ray tracing), and mentoring junior team members. The ideal candidate will have 5+ years of experience, proficiency in C#, and a strong understanding of performance profiling and optimization techniques. The position offers remote work flexibility and a collaborative, international team environment.
Must have:
  • 5+ years experience
  • Proficient in C#
  • Windows development
  • Performance/memory profiling
  • Develop VRAGE3 engine
  • Mentor junior team members
Good to have:
  • C++ experience
  • Engine development
  • Desktop application design
  • Test-driven development
  • Advanced math/physics
  • Space research interest
Perks:
  • Remote work
  • Relocation package
  • 5 weeks vacation
  • Unlimited sick days
  • Company events
  • Modern office (Prague)
  • Snacks, coffee, tea

Job Details

We are looking for top talent

We are searching for a highly skilled Senior Engine Programmer. You would be developing state-of-the-art systems for the new generation of the VRAGE3 engine being developed for our new title Space Engineers 2. This new generation of VRAGE has been redesigned from scratch to be highly parallelized, data oriented, featuring a next generation voxel system, GPU driven pipeline and raytracing. You’ll be a part of the VRAGE team, working closely with the Game programmers and Designers to help them achieve the creative vision for our games.

This position is based in Prague, Czech Republic, where our company's headquarters is located. However, you can work remotely with us from anywhere.

Requirements:

  • Skilled and experienced programmer (5+ years)
  • Proficient with Windows development
  • Very good knowledge and experience with C#
  • Ability to apply results from low level performance and memory profiling
  • Intermediate English
  • Responsible, well organized, good time management
  • Friendly, curious, creative
  • Don´t be a C-player

Considered a plus:

  • University degree with a focus on computer science
  • Knowledge of C++
  • Experience developing your own engine
  • Experience in designing and maintaining desktop applications
  • Experience with test driven development
  • Advanced math and physics knowledge
  • Interest in science and space research
  • Avid gamer

Responsibilities:

  • Developing VRAGE3 engine – optimizing, implementing new features or whole systems
  • Mentoring less experienced team members

We offer:

  • International team
  • A friendly environment without a corporate approach
  • Work on already very successful games
  • Incentive system benefits – bonuses
  • Modern and comfortable offices in Prague (Orangeria – https://oranzerie.cz/ ) with coffee, tea, healthy snacks, and much more!
  • Unlimited home office
  • Possibility of (fully) remote cooperation, or a relocation package
  • 5 weeks of vacation
  • Unlimited sick days
  • Company breakfasts and other company events (BBQ, parties, workshops,…)
  • Dedicated time for studying

Curious about your future Team Leader? Meet Daniel Ilha!

Learn more about our in-house engine VRAGE3 and its challenges from our Technical Director Jan Hloušek:

What the selection process will look like:

  1. Collecting all documents and completing the entry form
  2. Screening and evaluating all received documents
  3. Programming task (completed at home)
  4. Task evaluation
  5. Interview with the Team Leader, Technical Director, and HR
  6. Job offer

If you like challenging work, seek autonomy, enjoy having impact and responsibility, and want to work in a friendly environment with colleagues who inspire you, please apply with your CV and link to your GitHub repository and/or excerpt of your latest source code.

Similar Jobs

Interactive Brokers - Software Developer - C++

Interactive Brokers

Greenwich, Connecticut, United States (On-Site)
5 Months ago
Intel Corporation - Graduate Talent (Test Lab Process Engineer)

Intel Corporation

Penang, Malaysia (On-Site)
3 Months ago
Craftech 360 - Unity Developer

Craftech 360

Bengaluru, Karnataka, India (On-Site)
8 Months ago
Larian Studios - TOOLS PROGRAMMER

Larian Studios

Quebec, Canada (On-Site)
3 Months ago
Tencent - Senior 3D Artist

Tencent

Los Angeles, California, United States (On-Site)
1 Month ago
IO Interactive - Gameplay Programmer

IO Interactive

Brighton And Hove, England, United Kingdom (Hybrid)
5 Months ago
Blind Squirrel Games - Gameplay Engineer

Blind Squirrel Games

Auckland, Auckland, New Zealand (On-Site)
3 Months ago
Ubisoft - Tools Programmer

Ubisoft

Lyon, Auvergne-Rhône-Alpes, France (On-Site)
1 Month ago
Ubisoft - Senior Gameplay Programmer

Ubisoft

Montpellier, Occitanie, France (On-Site)
3 Weeks ago
CCP Games - Senior Tools Programmer

CCP Games

Reykjavík, Reykjavíkurborg, Iceland (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Life church - Project Architect

Life church

Edmond, Oklahoma, United States (On-Site)
5 Months ago
Kefir Games - Build Engineer

Kefir Games

Cyprus (On-Site)
5 Months ago
Meta - AI Research Scientist - Generative AI Red Teaming (London or Paris)

Meta

Paris, Île-de-France, France (On-Site)
4 Months ago
Techland - UE5 Game Programmer

Techland

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)
3 Weeks ago
ASSIST Software - Tech Artist - Spine Animator

ASSIST Software

Suceava, Suceava County, Romania (Remote)
4 Months ago
Riot Games - Senior Technical Artist, Tools & Pipeline

Riot Games

Los Angeles, California, United States (On-Site)
2 Months ago
Magna International - Data Scientist

Magna International

Bengaluru, Karnataka, India (On-Site)
6 Months ago
Unity - Account Executive - Industry Verticals (German Speaker)

Unity

Murcia, Región De Murcia, Spain (Remote)
3 Months ago
Unity - Senior Data Ops Engineer

Unity

Tel Aviv-Yafo, Tel Aviv District, Israel (On-Site)
7 Months ago
Mixmob - Senior Full-Stack React/Node & NFT Gaming Developer

Mixmob

Vancouver, British Columbia, Canada (Remote)
8 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Prague, Prague, Czechia

Keen Software House - Senior Engine Programmer

Keen Software House

Prague, Prague, Czechia (Hybrid)
2 Months ago
MADFINGER Games - GAME Designer Regular/Senior

MADFINGER Games

Brno, South Moravian Region, Czechia (On-Site)
4 Months ago
Wargaming - Community Manager (World of Warships: Legends)

Wargaming

Prague, Prague, Czechia (Hybrid)
2 Weeks ago
Make - Software Engineer - Full-Stack - Apps Platform

Make

Prague, Czechia (Hybrid)
3 Months ago
Wargaming - Head of QA

Wargaming

Prague, Prague, Czechia (On-Site)
1 Month ago
Keen Software House - Senior Engine Programmer

Keen Software House

Prague, Prague, Czechia (Remote)
1 Month ago
Make - Senior Software Engineer - Full-Stack - Scenario designer

Make

Prague, Czechia (Hybrid)
4 Months ago
VECTOR NORTH - [Vector North] Lead VFX Artist

VECTOR NORTH

Prague, Prague, Czechia (Hybrid)
3 Months ago
Bohemia Interactive - Senior Producer

Bohemia Interactive

Prague, Prague, Czechia (On-Site)
4 Months ago
Anthology  Inc  - DevOps (SRE) Engineer

Anthology Inc

Brno, South Moravian Region, Czechia (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Game Programmer Jobs

G-SPACE STUDIO  - Senior Unreal Engine Programmer

G-SPACE STUDIO

Georgia (Remote)
8 Months ago
Starbreeze Studios - Tools Programmer

Starbreeze Studios

Stockholm, Stockholm County, Sweden (Hybrid)
1 Month ago
Juego Studios - Senior Unity Developer

Juego Studios

Bengaluru, Karnataka, India (On-Site)
4 Months ago
Larian Studios - Engine Programmer

Larian Studios

Warsaw, Masovian Voivodeship, Poland (On-Site)
7 Months ago
4ThePlayer - REMOTE Junior Game Developer

4ThePlayer

(Remote)
3 Months ago
Gamemode One  Inc  - Junior Programmer - Summer 2025 Co-op

Gamemode One Inc

Nova Scotia, Canada (Hybrid)
2 Months ago
Bethesda - Senior Multiplayer Gameplay Programmer

Bethesda

Austin, Texas, United States (On-Site)
2 Weeks ago
Bigger Games - Senior Software Engineer

Bigger Games

İstanbul, Türkiye (On-Site)
3 Months ago
VECTOR NORTH - [Vector North] Senior Gameplay Programmer

VECTOR NORTH

Prague, Prague, Czechia (Hybrid)
5 Months ago
Mob Entertainment - Contract - Gameplay Programmer - Unreal & FLECS

Mob Entertainment

(Remote)
3 Weeks ago

Get notifed when new similar jobs are uploaded

About The Company

Keen Software House is an independent game development studio aiming to create games that are based on real science, real facts, real physics and real emotions. The company is mostly known for its popular titles, Space Engineers (released in October 2013 and sold 4 million copies) and Medieval Engineers (a sandbox game about engineering, construction and the maintenance of architectural works and mechanical equipment using medieval technology). The first titles that the studio developed are Miner Wars 2081 and Miner Wars Arena. In addition to their ongoing development of Space Engineers the studio develops its own in-house game engine, VRAGE, currently in the second version and its core feature is volumetricity of the environment. Space Engineers and Medieval Engineers are the first titles fully utilizing VRAGE 2.0.

Keen Software House has two areas of interest:
- independent game development: Space Engineers, Medieval Engineers, VRAGE engine

OUR MISSION:

We want to create games that are based on real science, real facts, real physics and real emotions. No magic & fantasy allowed.

If we step into the sci-fi area - as we did with Space Engineers and Miner Wars 2081 - we approach it from the hard-sci-fi angle. Every technology and every idea must be explainable using modern-era knowledge with very little extrapolation required.

In Medieval Engineers we hold on to historical accuracy as much as possible while not sacrificing fun, accessibility and intuitiveness.

We want to use our games to promote science and to encourage creativity. We want to revive the interest in space exploration, physics, history and all STEM fields. We want players to learn new stuff while playing our games.

We want to make our fans happy.

Prague, Prague, Czechia (Remote)

Prague, Prague, Czechia (Remote)

Prague, Prague, Czechia (Remote)

Prague, Prague, Czechia (Remote)

Prague, Prague, Czechia (Remote)

Prague, Prague, Czechia (Remote)

Prague, Prague, Czechia (Remote)

Prague, Prague, Czechia (Remote)

Prague, Prague, Czechia (Remote)

Prague, Prague, Czechia (Remote)

View All Jobs

Get notified when new jobs are added by Keen Software House

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug