Senior Environment Artist

2 Months ago • 6 Years + • 3D Art • Technical Art • Undisclosed

About the job

Job Description

Senior Environment Artist needed for Project Orion (Cyberpunk 2077 sequel). 6+ years experience, AAA title in portfolio. Expertise in 3D modeling, texturing, PBR. Strong communication and teamwork skills. Passion for games.
Must have:
  • 3D Modeling
  • Texturing
  • PBR Rendering
  • Teamwork Skills
Good to have:
  • Level Design
  • Photogrammetry
  • Procedural Content
  • Sculpting Skills
Perks:
  • Hybrid Working
  • Health Benefits

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

As a Senior Environment Artist, you will work independently to create exceptional art, and play a key role in designing the incredible environments for Project Orion - the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise.

(This position requires working in Boston. Hybrid working mode available).

Daily responsibilities

  • Participating in the creation of ideas and plans for locations/levels for the upcoming Orion project.
  • Collaborating with the Art Directors and Art Leads to maintain artistic consistency and vision for the game while building uncommon worlds.
  • Creating high quality 3D models fitting Project Orion aesthetic. 
  • Creating high quality, photorealistic textures using various tools and middleware.
  • Setting up materials and shaders to achieve the best possible final quality.
  • Collaborating effectively with Level Designers, Concept Artists, Environment Artists and every team involved in creating locations.
  • Maintaining and improving production and optimization pipelines.
  • Putting finishing touches on locations and cutscenes with existing meshes and decals.
  • Mentoring and feedbacking team members.
  • Being a knowledge base for other artists.

Qualifications

  • Min. 6 years of experience in the video games industry and at least one AAA title shipped in portfolio.
  • Excellent skills in one of the leading modeling packages (3DS Max, Maya, Blender etc.) and Photoshop.
  • Great sense of scale, proportions and composition.
  • Good knowledge about color theory and basic lighting techniques.
  • Knowledge of physically based rendering (PBR).
  • Creativity and an excellent eye for detail.
  • Strong problem-solving skills.
  • Excellent communication and teamwork skills.
  • Passion for games.

Nice to have's
(Please note that these skills are not required to apply for the position)

  • An understanding of level design principles. 
  • Experience with  photogrammetry in games.
  • Experience with procedural content creation packages (Substance package, Houdini, World Machine).
  • Sculpting skills. 

Additional Information

This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity. 

Health & Well-being

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code — we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
     

If you have observed any irregularities in our recruitment process please click here to report them.

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About The Company

CD PROJEKT RED is home to over 1000 game-making professionals from all over the globe. We speak many different languages, but share one love — video games.


We are creators of The Witcher series of games, including the acclaimed The Witcher 3: Wild Hunt. Most recently, we have created Cyberpunk 2077 and its spy-thriller expansion Phantom Liberty.


We are headquartered in Warsaw, Poland, with studios in Cracow and Wroclaw. In North America, we operate in Vancouver and will be opening a new studio in Boston to drive development on the followup to Cyberpunk 2077. 


We’re proud to have a gamer-first approach, a diverse & supportive culture, and a focus on mature, meaningful storytelling that will inspire gamers for years to come.


Warsaw, Masovian Voivodeship, Poland (On_site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On_site)

Warsaw, Masovian Voivodeship, Poland (On_site)

Warsaw, Masovian Voivodeship, Poland (Remote)

Warsaw, Masovian Voivodeship, Poland (Remote)

Boston, Massachusetts, United States (Remote)

Vancouver, British Columbia, Canada (Hybrid)

Boston, Massachusetts, United States (On-Site)

Boston, Massachusetts, United States (Remote)

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